void spell_prince_taldaram_conjure_flame_sphere::spell_prince_taldaram_conjure_flame_sphere_SpellScript::HandleScript |
( |
SpellEffIndex |
| ) |
|
|
inlineprivate |
Map * GetMap() const
Definition: Object.h:543
Definition: boss_prince_taldaram.cpp:30
bool IsHeroic() const
Definition: Map.cpp:3420
Definition: boss_prince_taldaram.cpp:28
Unit * GetCaster()
Definition: SpellScript.cpp:394
void CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=NULL, AuraEffect const *triggeredByAura=NULL, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:869
Definition: boss_prince_taldaram.cpp:29
void spell_prince_taldaram_conjure_flame_sphere::spell_prince_taldaram_conjure_flame_sphere_SpellScript::Register |
( |
| ) |
|
|
inlineoverrideprivatevirtual |
Implements _SpellScript.
Definition: SharedDefines.h:28
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:297
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:295
Definition: SharedDefines.h:1013
void HandleScript(SpellEffIndex)
Definition: boss_prince_taldaram.cpp:429
bool spell_prince_taldaram_conjure_flame_sphere::spell_prince_taldaram_conjure_flame_sphere_SpellScript::Validate |
( |
SpellInfo const * |
| ) |
|
|
inlineoverrideprivatevirtual |
Reimplemented from _SpellScript.
Definition: boss_prince_taldaram.cpp:30
Definition: boss_prince_taldaram.cpp:28
#define sSpellMgr
Definition: SpellMgr.h:756
Definition: boss_prince_taldaram.cpp:29
The documentation for this class was generated from the following file: