void spell_hun_invigoration::spell_hun_invigoration_SpellScript::HandleScriptEffect |
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SpellEffIndex |
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inlineprivate |
Definition: SpellAuraEffects.h:30
Definition: spell_hunter.cpp:42
Definition: SharedDefines.h:4632
bool roll_chance_i(int chance)
Definition: Random.h:53
Unit * GetHitUnit()
Definition: SpellScript.cpp:441
void spell_hun_invigoration::spell_hun_invigoration_SpellScript::Register |
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inlineoverrideprivatevirtual |
Implements _SpellScript.
void HandleScriptEffect(SpellEffIndex)
Definition: spell_hunter.cpp:293
Definition: SharedDefines.h:28
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:297
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:295
Definition: SharedDefines.h:1087
bool spell_hun_invigoration::spell_hun_invigoration_SpellScript::Validate |
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SpellInfo const * |
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inlineoverrideprivatevirtual |
Reimplemented from _SpellScript.
Definition: spell_hunter.cpp:42
#define sSpellMgr
Definition: SpellMgr.h:756
The documentation for this class was generated from the following file: