bool spell_gen_running_wild::spell_gen_running_wild_SpellScript::Load |
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Reimplemented from _SpellScript.
Definition: spell_generic.cpp:2846
Will ignore most target checks (mostly DBC target checks)
Definition: Unit.h:479
Unit * GetCaster()
Definition: SpellScript.cpp:394
void CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=NULL, AuraEffect const *triggeredByAura=NULL, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:869
void spell_gen_running_wild::spell_gen_running_wild_SpellScript::Register |
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bool spell_gen_running_wild::spell_gen_running_wild_SpellScript::Validate |
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SpellInfo const * |
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inlineoverrideprivatevirtual |
Reimplemented from _SpellScript.
Definition: spell_generic.cpp:2846
#define sSpellMgr
Definition: SpellMgr.h:756
The documentation for this class was generated from the following file: