Managing the AI-Game interaction - AI actions and their results. More...
#include "ai/game_info.hpp"
#include "actions/move.hpp"
#include "ai/lua/aspect_advancements.hpp"
#include "units/ptr.hpp"
Go to the source code of this file.
Classes | |
class | ai::action_result |
class | ai::attack_result |
class | ai::move_result |
class | ai::recall_result |
class | ai::recruit_result |
class | ai::stopunit_result |
class | ai::synced_command_result |
class | ai::actions |
Namespaces | |
pathfind | |
ai | |
A small explanation about what's going on here: Each action has access to two game_info objects First is 'info' - real information Second is 'subjective info' - AIs perception of what's going on So, when we check_before action, we use 'subjective info' and don't touch real 'info' at all. | |
Functions | |
std::ostream & | operator<< (std::ostream &s, ai::attack_result const &r) |
std::ostream & | operator<< (std::ostream &s, ai::move_result const &r) |
std::ostream & | operator<< (std::ostream &s, ai::recall_result const &r) |
std::ostream & | operator<< (std::ostream &s, ai::recruit_result const &r) |
std::ostream & | operator<< (std::ostream &s, ai::stopunit_result const &r) |
std::ostream & | operator<< (std::ostream &s, ai::synced_command_result const &r) |
Managing the AI-Game interaction - AI actions and their results.
Definition in file actions.hpp.
std::ostream& operator<< | ( | std::ostream & | s, |
ai::attack_result const & | r | ||
) |
Definition at line 1127 of file actions.cpp.
References ai::attack_result::do_describe().
std::ostream& operator<< | ( | std::ostream & | s, |
ai::move_result const & | r | ||
) |
Definition at line 1132 of file actions.cpp.
References ai::move_result::do_describe().
std::ostream& operator<< | ( | std::ostream & | s, |
ai::recall_result const & | r | ||
) |
Definition at line 1137 of file actions.cpp.
References ai::recall_result::do_describe().
std::ostream& operator<< | ( | std::ostream & | s, |
ai::recruit_result const & | r | ||
) |
Definition at line 1142 of file actions.cpp.
References ai::recruit_result::do_describe().
std::ostream& operator<< | ( | std::ostream & | s, |
ai::stopunit_result const & | r | ||
) |
Definition at line 1147 of file actions.cpp.
References ai::stopunit_result::do_describe().
std::ostream& operator<< | ( | std::ostream & | s, |
ai::synced_command_result const & | r | ||
) |
Definition at line 1152 of file actions.cpp.
References ai::synced_command_result::do_describe().