Animate units. More...
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Classes | |
class | void_value< T > |
class | animated< T, T_void_value > |
struct | animated< T, T_void_value >::frame |
Functions | |
void | new_animation_frame () |
int | get_current_animation_tick () |
Animate units.
Definition in file animated.hpp.
int get_current_animation_tick | ( | ) |
Definition at line 40 of file animated_game.cpp.
Referenced by unit_animation_component::refresh(), and unit_animation_component::start_animation().
void new_animation_frame | ( | ) |
Definition at line 35 of file animated_game.cpp.
Referenced by display::invalidate_animations(), and unit_animator::wait_until().