15 #ifndef GUI_DIALOGS_CAMPAIGN_SELECTION_HPP_INCLUDED
16 #define GUI_DIALOGS_CAMPAIGN_SELECTION_HPP_INCLUDED
int choice_
The chosen campaign.
base class of top level items, the only item which needs to store the final canvases to draw on ...
A class inherited from ttext_box that displays its input as stars.
bool deterministic_
whether the player checked the "Deterministic" checkbox.
void pre_show(twindow &window)
Inherited from tdialog.
Abstract base class for all dialogs.
void set_restore(const bool restore)
void post_show(twindow &window)
Inherited from tdialog.
void mod_toggled(int id, twidget &)
virtual const std::string & window_id() const
Inherited from tdialog, implemented by REGISTER_DIALOG.
void show_settings(CVideo &video)
ng::create_engine & engine_
bool get_deterministic() const
GLsizei const GLcharARB ** string
void campaign_selected(twindow &window)
Called when another campaign is selected.
tcampaign_selection(ng::create_engine &eng)