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editor::editor_action_apply_mask Class Reference

#include <action.hpp>

Inheritance diagram for editor::editor_action_apply_mask:
Inheritance graph

Public Member Functions

 editor_action_apply_mask (const gamemap &mask)
 
editor_action_apply_maskclone () const
 Action cloning. More...
 
void perform_without_undo (map_context &mc) const
 Perform the action without creating an undo action. More...
 
const char * get_name () const
 
- Public Member Functions inherited from editor::editor_action
 editor_action ()
 
virtual ~editor_action ()
 
virtual editor_actionperform (map_context &) const
 Perform the action, returning an undo action that, when performed, shall reverse any effects of this action. More...
 
virtual int action_count () const
 
virtual std::string get_description () const
 A textual description of the action. More...
 
int get_id () const
 Debugging aid. More...
 

Private Attributes

gamemap mask_
 

Additional Inherited Members

- Static Public Member Functions inherited from editor::editor_action
static int get_instance_count ()
 Debugging aid. More...
 

Detailed Description

Definition at line 323 of file action.hpp.

Constructor & Destructor Documentation

editor::editor_action_apply_mask::editor_action_apply_mask ( const gamemap mask)
inline

Definition at line 326 of file action.hpp.

Referenced by clone().

Member Function Documentation

editor_action_apply_mask * editor::editor_action_apply_mask::clone ( ) const
virtual

Action cloning.

Implements editor::editor_action.

Definition at line 265 of file action.cpp.

References editor_action_apply_mask().

const char* editor::editor_action_apply_mask::get_name ( ) const
inlinevirtual
Returns
a short name of this action type, defaults to unknown

Reimplemented from editor::editor_action.

Definition at line 332 of file action.hpp.

void editor::editor_action_apply_mask::perform_without_undo ( map_context ) const
virtual

Perform the action without creating an undo action.

Implements editor::editor_action.

Definition at line 269 of file action.cpp.

References editor::map_context::get_map(), mask_, gamemap::overlay(), and editor::map_context::set_needs_terrain_rebuild().

Member Data Documentation

gamemap editor::editor_action_apply_mask::mask_
private

Definition at line 334 of file action.hpp.

Referenced by perform_without_undo().


The documentation for this class was generated from the following files: