Flood fill. More...
#include <action.hpp>
Public Member Functions | |
editor_action_fill (map_location loc, const t_translation::t_terrain &t, bool one_layer=false) | |
editor_action_fill * | clone () const |
Action cloning. More... | |
editor_action_paint_area * | perform (map_context &mc) const |
Perform the action, returning an undo action that, when performed, shall reverse any effects of this action. More... | |
void | perform_without_undo (map_context &mc) const |
Perform the action without creating an undo action. More... | |
const char * | get_name () const |
Public Member Functions inherited from editor::editor_action_location_terrain | |
editor_action_location_terrain (map_location loc, const t_translation::t_terrain &t) | |
Public Member Functions inherited from editor::editor_action_location | |
editor_action_location (map_location loc) | |
Public Member Functions inherited from editor::editor_action | |
editor_action () | |
virtual | ~editor_action () |
virtual int | action_count () const |
virtual std::string | get_description () const |
A textual description of the action. More... | |
int | get_id () const |
Debugging aid. More... | |
Protected Attributes | |
bool | one_layer_ |
Protected Attributes inherited from editor::editor_action_location_terrain | |
t_translation::t_terrain | t_ |
Protected Attributes inherited from editor::editor_action_location | |
map_location | loc_ |
Additional Inherited Members | |
Static Public Member Functions inherited from editor::editor_action | |
static int | get_instance_count () |
Debugging aid. More... | |
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inline |
Definition at line 267 of file action.hpp.
Referenced by clone().
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virtual |
Action cloning.
Implements editor::editor_action.
Definition at line 198 of file action.cpp.
References editor_action_fill().
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inlinevirtual |
Reimplemented from editor::editor_action_location_terrain.
Definition at line 275 of file action.hpp.
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virtual |
Perform the action, returning an undo action that, when performed, shall reverse any effects of this action.
The undo action object is owned by the caller. Default behavior is to create a whole-map undo, call the perform_without_undo function and return the undo object.
Reimplemented from editor::editor_action.
Definition at line 202 of file action.cpp.
References editor::map_context::draw_terrain(), editor::editor_map::get_contiguous_terrain_tiles(), editor::map_context::get_map(), gamemap::get_terrain(), editor::editor_action_location::loc_, one_layer_, util::unique_ptr< T >::release(), editor::map_context::set_needs_terrain_rebuild(), and editor::editor_action_location_terrain::t_.
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virtual |
Perform the action without creating an undo action.
Implements editor::editor_action.
Definition at line 210 of file action.cpp.
References editor::map_context::draw_terrain(), editor::editor_map::get_contiguous_terrain_tiles(), editor::map_context::get_map(), editor::editor_action_location::loc_, one_layer_, editor::map_context::set_needs_terrain_rebuild(), and editor::editor_action_location_terrain::t_.
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protected |
Definition at line 277 of file action.hpp.
Referenced by perform(), and perform_without_undo().