Randomize terrain in an area. More...
#include <action.hpp>
Public Member Functions | |
editor_action_shuffle_area (const std::set< map_location > &area) | |
editor_action_shuffle_area * | clone () const |
Action cloning. More... | |
editor_action_paste * | perform (map_context &mc) const |
Perform the action, returning an undo action that, when performed, shall reverse any effects of this action. More... | |
void | perform_without_undo (map_context &mc) const |
Perform the action without creating an undo action. More... | |
const char * | get_name () const |
Public Member Functions inherited from editor::editor_action_area | |
editor_action_area (const std::set< map_location > &area) | |
void | extend (const editor_map &map, const std::set< map_location > &locs) |
The crux of the extendable contract. More... | |
Public Member Functions inherited from editor::editor_action_extendable | |
editor_action_extendable () | |
Public Member Functions inherited from editor::editor_action | |
editor_action () | |
virtual | ~editor_action () |
virtual int | action_count () const |
virtual std::string | get_description () const |
A textual description of the action. More... | |
int | get_id () const |
Debugging aid. More... | |
Additional Inherited Members | |
Static Public Member Functions inherited from editor::editor_action | |
static int | get_instance_count () |
Debugging aid. More... | |
Protected Attributes inherited from editor::editor_action_area | |
std::set< map_location > | area_ |
Randomize terrain in an area.
Definition at line 354 of file action.hpp.
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inline |
Definition at line 357 of file action.hpp.
Referenced by clone().
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virtual |
Action cloning.
Implements editor::editor_action.
Definition at line 285 of file action.cpp.
References editor_action_shuffle_area().
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inlinevirtual |
Reimplemented from editor::editor_action_area.
Definition at line 364 of file action.hpp.
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virtual |
Perform the action, returning an undo action that, when performed, shall reverse any effects of this action.
The undo action object is owned by the caller. Default behavior is to create a whole-map undo, call the perform_without_undo function and return the undo object.
Reimplemented from editor::editor_action.
Definition at line 289 of file action.cpp.
References editor::editor_action_area::area_, editor::map_context::get_map(), and perform_without_undo().
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virtual |
Perform the action without creating an undo action.
Implements editor::editor_action.
Definition at line 297 of file action.cpp.
References editor::editor_action_area::area_, editor::map_context::draw_terrain(), editor::map_context::get_map(), gamemap::get_terrain(), editor::map_context::set_needs_terrain_rebuild(), and gui2::tips::shuffle().
Referenced by perform().