#include <function_table.hpp>
Public Member Functions | |
ai_function_symbol_table (ai::formula_ai &ai) | |
Public Member Functions inherited from game_logic::function_symbol_table | |
void | add_function (const std::string &name, formula_function_ptr fcn) |
expression_ptr | create_function (const std::string &fn, const std::vector< expression_ptr > &args) const |
std::vector< std::string > | get_function_names () const |
bool | empty () |
Definition at line 28 of file function_table.hpp.
|
explicit |
Definition at line 1655 of file function_table.cpp.
References AI_FUNCTION, FUNCTION, get_unit_type(), and unit_moves().