
Public Member Functions | |
| end_breakpoint (formula_debugger &fdb) | |
| virtual | ~end_breakpoint () |
| virtual bool | is_break_now () const |
Public Member Functions inherited from game_logic::base_breakpoint | |
| base_breakpoint (formula_debugger &fdb, const std::string &name, bool one_time_only) | |
| virtual | ~base_breakpoint () |
| bool | is_one_time_only () const |
| const std::string & | name () const |
Additional Inherited Members | |
Protected Attributes inherited from game_logic::base_breakpoint | |
| formula_debugger & | fdb_ |
| std::string | name_ |
| bool | one_time_only_ |
Definition at line 264 of file debugger.cpp.
|
inline |
Definition at line 266 of file debugger.cpp.
|
inlinevirtual |
Definition at line 271 of file debugger.cpp.
|
inlinevirtual |
Implements game_logic::base_breakpoint.
Definition at line 275 of file debugger.cpp.
References game_logic::base_breakpoint::fdb_, and game_logic::formula_debugger::get_call_stack().
1.8.8