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Public Member Functions | Protected Attributes | List of all members
game_logic::base_breakpoint Class Referenceabstract

#include <debugger.hpp>

Inheritance diagram for game_logic::base_breakpoint:
Inheritance graph

Public Member Functions

 base_breakpoint (formula_debugger &fdb, const std::string &name, bool one_time_only)
 
virtual ~base_breakpoint ()
 
virtual bool is_break_now () const =0
 
bool is_one_time_only () const
 
const std::stringname () const
 

Protected Attributes

formula_debuggerfdb_
 
std::string name_
 
bool one_time_only_
 

Detailed Description

Definition at line 61 of file debugger.hpp.

Constructor & Destructor Documentation

game_logic::base_breakpoint::base_breakpoint ( formula_debugger fdb,
const std::string name,
bool  one_time_only 
)

Definition at line 241 of file debugger.cpp.

game_logic::base_breakpoint::~base_breakpoint ( )
virtual

Definition at line 248 of file debugger.cpp.

Member Function Documentation

virtual bool game_logic::base_breakpoint::is_break_now ( ) const
pure virtual
bool game_logic::base_breakpoint::is_one_time_only ( ) const

Definition at line 253 of file debugger.cpp.

References one_time_only_.

const std::string & game_logic::base_breakpoint::name ( ) const

Definition at line 259 of file debugger.cpp.

References name_.

Member Data Documentation

formula_debugger& game_logic::base_breakpoint::fdb_
protected
std::string game_logic::base_breakpoint::name_
protected

Definition at line 70 of file debugger.hpp.

Referenced by name().

bool game_logic::base_breakpoint::one_time_only_
protected

Definition at line 71 of file debugger.hpp.

Referenced by is_one_time_only().


The documentation for this class was generated from the following files: