#include <debugger.hpp>
Public Member Functions | |
base_breakpoint (formula_debugger &fdb, const std::string &name, bool one_time_only) | |
virtual | ~base_breakpoint () |
virtual bool | is_break_now () const =0 |
bool | is_one_time_only () const |
const std::string & | name () const |
Protected Attributes | |
formula_debugger & | fdb_ |
std::string | name_ |
bool | one_time_only_ |
Definition at line 61 of file debugger.hpp.
game_logic::base_breakpoint::base_breakpoint | ( | formula_debugger & | fdb, |
const std::string & | name, | ||
bool | one_time_only | ||
) |
Definition at line 241 of file debugger.cpp.
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virtual |
Definition at line 248 of file debugger.cpp.
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pure virtual |
bool game_logic::base_breakpoint::is_one_time_only | ( | ) | const |
Definition at line 253 of file debugger.cpp.
References one_time_only_.
const std::string & game_logic::base_breakpoint::name | ( | ) | const |
Definition at line 259 of file debugger.cpp.
References name_.
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protected |
Definition at line 69 of file debugger.hpp.
Referenced by game_logic::end_breakpoint::is_break_now(), game_logic::step_in_breakpoint::is_break_now(), game_logic::step_out_breakpoint::is_break_now(), and game_logic::next_breakpoint::is_break_now().
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protected |
Definition at line 70 of file debugger.hpp.
Referenced by name().
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protected |
Definition at line 71 of file debugger.hpp.
Referenced by is_one_time_only().