#include <debugger.hpp>

Public Member Functions | |
| base_breakpoint (formula_debugger &fdb, const std::string &name, bool one_time_only) | |
| virtual | ~base_breakpoint () |
| virtual bool | is_break_now () const =0 |
| bool | is_one_time_only () const |
| const std::string & | name () const |
Protected Attributes | |
| formula_debugger & | fdb_ |
| std::string | name_ |
| bool | one_time_only_ |
Definition at line 61 of file debugger.hpp.
| game_logic::base_breakpoint::base_breakpoint | ( | formula_debugger & | fdb, |
| const std::string & | name, | ||
| bool | one_time_only | ||
| ) |
Definition at line 241 of file debugger.cpp.
|
virtual |
Definition at line 248 of file debugger.cpp.
|
pure virtual |
| bool game_logic::base_breakpoint::is_one_time_only | ( | ) | const |
Definition at line 253 of file debugger.cpp.
References one_time_only_.
| const std::string & game_logic::base_breakpoint::name | ( | ) | const |
Definition at line 259 of file debugger.cpp.
References name_.
|
protected |
Definition at line 69 of file debugger.hpp.
Referenced by game_logic::end_breakpoint::is_break_now(), game_logic::step_in_breakpoint::is_break_now(), game_logic::step_out_breakpoint::is_break_now(), and game_logic::next_breakpoint::is_break_now().
|
protected |
Definition at line 70 of file debugger.hpp.
Referenced by name().
|
protected |
Definition at line 71 of file debugger.hpp.
Referenced by is_one_time_only().
1.8.8