The Battle for Wesnoth  1.13.4+dev
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Modules Pages
Classes | Public Member Functions | Private Member Functions | Private Attributes | List of all members
game_logic::position_callable Class Reference

#include <callable_objects.hpp>

Inheritance diagram for game_logic::position_callable:
Inheritance graph

Classes

struct  move_map_backup
 

Public Member Functions

 position_callable (int chance)
 
- Public Member Functions inherited from game_logic::formula_callable
 formula_callable (bool has_self=true)
 
variant query_value (const std::string &key) const
 
void mutate_value (const std::string &key, const variant &value)
 
std::vector< formula_inputinputs () const
 
bool equals (const formula_callable *other) const
 
bool less (const formula_callable *other) const
 
void serialize (std::string &str) const
 
bool has_key (const std::string &key) const
 
- Public Member Functions inherited from reference_counted_object
 reference_counted_object ()
 
 reference_counted_object (const reference_counted_object &)
 
reference_counted_objectoperator= (const reference_counted_object &)
 
virtual ~reference_counted_object ()
 
void add_ref () const
 
void dec_ref () const
 
int refcount () const
 

Private Member Functions

variant get_value (const std::string &key) const
 
void get_inputs (std::vector< game_logic::formula_input > *inputs) const
 

Private Attributes

int chance_
 

Additional Inherited Members

- Protected Types inherited from game_logic::formula_callable
enum  TYPE {
  FORMULA_C, TERRAIN_C, LOCATION_C, UNIT_TYPE_C,
  UNIT_C, ATTACK_TYPE_C, MOVE_PARTIAL_C, MOVE_C,
  ATTACK_C, MOVE_MAP_C
}
 
- Protected Member Functions inherited from game_logic::formula_callable
virtual ~formula_callable ()
 
virtual void set_value (const std::string &key, const variant &value)
 
virtual int do_compare (const formula_callable *callable) const
 
virtual void serialize_to_string (std::string &) const
 
- Protected Member Functions inherited from reference_counted_object
void turn_reference_counting_off () const
 
- Protected Attributes inherited from game_logic::formula_callable
TYPE type_
 

Detailed Description

Definition at line 263 of file callable_objects.hpp.

Constructor & Destructor Documentation

game_logic::position_callable::position_callable ( int  chance)
inline

Definition at line 270 of file callable_objects.hpp.

Member Function Documentation

void game_logic::position_callable::get_inputs ( std::vector< game_logic::formula_input > *  inputs) const
privatevirtual

Reimplemented from game_logic::formula_callable.

Definition at line 92 of file callable_objects.cpp.

References game_logic::FORMULA_READ_ONLY.

variant game_logic::position_callable::get_value ( const std::string key) const
privatevirtual

Implements game_logic::formula_callable.

Definition at line 84 of file callable_objects.cpp.

Member Data Documentation

int game_logic::position_callable::chance_
private

Definition at line 265 of file callable_objects.hpp.


The documentation for this class was generated from the following files: