Public Member Functions | |
step_in_breakpoint (formula_debugger &fdb) | |
virtual | ~step_in_breakpoint () |
virtual bool | is_break_now () const |
Public Member Functions inherited from game_logic::base_breakpoint | |
base_breakpoint (formula_debugger &fdb, const std::string &name, bool one_time_only) | |
virtual | ~base_breakpoint () |
bool | is_one_time_only () const |
const std::string & | name () const |
Additional Inherited Members | |
Protected Attributes inherited from game_logic::base_breakpoint | |
formula_debugger & | fdb_ |
std::string | name_ |
bool | one_time_only_ |
Definition at line 286 of file debugger.cpp.
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inline |
Definition at line 288 of file debugger.cpp.
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inlinevirtual |
Definition at line 293 of file debugger.cpp.
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inlinevirtual |
Implements game_logic::base_breakpoint.
Definition at line 297 of file debugger.cpp.
References game_logic::base_breakpoint::fdb_, and game_logic::formula_debugger::get_call_stack().