Public Member Functions | |
step_out_breakpoint (formula_debugger &fdb) | |
virtual | ~step_out_breakpoint () |
virtual bool | is_break_now () const |
Public Member Functions inherited from game_logic::base_breakpoint | |
base_breakpoint (formula_debugger &fdb, const std::string &name, bool one_time_only) | |
virtual | ~base_breakpoint () |
bool | is_one_time_only () const |
const std::string & | name () const |
Private Attributes | |
size_t | level_ |
Additional Inherited Members | |
Protected Attributes inherited from game_logic::base_breakpoint | |
formula_debugger & | fdb_ |
std::string | name_ |
bool | one_time_only_ |
Definition at line 309 of file debugger.cpp.
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inline |
Definition at line 311 of file debugger.cpp.
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inlinevirtual |
Definition at line 316 of file debugger.cpp.
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inlinevirtual |
Implements game_logic::base_breakpoint.
Definition at line 320 of file debugger.cpp.
References game_logic::base_breakpoint::fdb_, game_logic::formula_debugger::get_call_stack(), and level_.
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private |
Definition at line 333 of file debugger.cpp.
Referenced by is_break_now().