The controller is responsible to hold all the input widgets, and a pointer to the model and view. More...
Public Member Functions | |
controller (lua_kernel_base &lk) | |
void | bind (twindow &window) |
Bind my pointers to the widgets found in the window. More... | |
void | handle_copy_button_clicked (twindow &window) |
Copy text to the clipboard. More... | |
void | input_keypress_callback (bool &handled, bool &halt, const SDLKey key, twindow &window) |
Handle return key (execute) or tab key (tab completion) More... | |
void | update_view () |
Update the view based on the model. More... | |
Private Member Functions | |
void | execute () |
void | tab () |
void | search (int direction) |
Private Attributes | |
tbutton * | copy_button |
ttext_box * | text_entry |
std::string | text_entry_ |
boost::scoped_ptr < tlua_interpreter::lua_model > | lua_model_ |
boost::scoped_ptr < tlua_interpreter::input_model > | input_model_ |
boost::scoped_ptr < tlua_interpreter::view > | view_ |
Friends | |
class | tlua_interpreter |
The controller is responsible to hold all the input widgets, and a pointer to the model and view.
It is responsible to bind the input signals to appropriate handler methods, which it holds. It is also responsible to ask the view to update based on the output of the model, typically in response to some input.
Definition at line 352 of file lua_interpreter.cpp.
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inline |
Definition at line 367 of file lua_interpreter.cpp.
Bind my pointers to the widgets found in the window.
Find all the widgets managed by the controller and connect them to handler methods.
Definition at line 429 of file lua_interpreter.cpp.
References _(), desktop::clipboard::available(), gui2::event::connect_signal_mouse_left_click(), gui2::event::connect_signal_pre_key_press(), handle_copy_button_clicked(), input_keypress_callback(), and LOG_LUA.
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private |
Definition at line 514 of file lua_interpreter.cpp.
References LOG_LUA.
Copy text to the clipboard.
Definition at line 468 of file lua_interpreter.cpp.
References desktop::clipboard::copy_to_clipboard().
Referenced by bind().
void gui2::tlua_interpreter::controller::input_keypress_callback | ( | bool & | handled, |
bool & | halt, | ||
const SDLKey | key, | ||
twindow & | window | ||
) |
Handle return key (execute) or tab key (tab completion)
Definition at line 475 of file lua_interpreter.cpp.
References LOG_LUA.
Referenced by bind().
Definition at line 623 of file lua_interpreter.cpp.
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private |
Definition at line 550 of file lua_interpreter.cpp.
References utils::word_completion().
void gui2::tlua_interpreter::controller::update_view | ( | ) |
Update the view based on the model.
Definition at line 417 of file lua_interpreter.cpp.
References LOG_LUA.
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friend |
Definition at line 388 of file lua_interpreter.cpp.
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private |
Definition at line 354 of file lua_interpreter.cpp.
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private |
Definition at line 360 of file lua_interpreter.cpp.
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private |
Definition at line 359 of file lua_interpreter.cpp.
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private |
Definition at line 356 of file lua_interpreter.cpp.
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private |
Definition at line 357 of file lua_interpreter.cpp.
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private |
Definition at line 361 of file lua_interpreter.cpp.