#include <lua_interpreter.hpp>
Classes | |
class | controller |
The controller is responsible to hold all the input widgets, and a pointer to the model and view. More... | |
class | input_model |
The input_model keeps track of what commands were executed before, and figures out what should be displayed when the user presses up / down arrows in the input. More... | |
class | lua_model |
The lua model is responsible to interact with the lua kernel base and keep track of what should be displayed in the console. More... | |
class | view |
Public Types | |
enum | WHICH_KERNEL { APP, GAME } |
Public Member Functions | |
tlua_interpreter (lua_kernel_base &lk) | |
twindow * | build_window (CVideo &video) |
Inherited from tdialog. More... | |
void | pre_show (twindow &window) |
Inherited from tdialog. More... | |
Public Member Functions inherited from gui2::tdialog | |
tdialog () | |
virtual | ~tdialog () |
bool | show (CVideo &video, const unsigned auto_close_time=0) |
Shows the window. More... | |
int | get_retval () const |
void | set_always_save_fields (const bool always_save_fields) |
void | set_restore (const bool restore) |
Static Public Member Functions | |
static void | display (CVideo &video, lua_kernel_base *lk) |
Display a new console, using given video and lua kernel. More... | |
static void | display (CVideo &video, WHICH_KERNEL which) |
Helper function to assist those callers which don't want to include resources.hpp. More... | |
Private Member Functions | |
virtual const std::string & | window_id () const |
Inherited from tdialog, implemented by REGISTER_DIALOG. More... | |
Private Attributes | |
boost::scoped_ptr< controller > | controller_ |
Additional Inherited Members | |
Protected Member Functions inherited from gui2::tdialog | |
tfield_bool * | register_bool (const std::string &id, const bool mandatory, const std::function< bool()> &callback_load_value=std::function< bool()>(), const std::function< void(const bool)> &callback_save_value=std::function< void(const bool)>(), const std::function< void(twidget &)> &callback_change=std::function< void(twidget &)>()) |
Creates a new boolean field. More... | |
tfield_bool * | register_bool (const std::string &id, const bool mandatory, bool &linked_variable, const std::function< void(twidget &)> &callback_change=std::function< void(twidget &)>()) |
Creates a new boolean field. More... | |
tfield_integer * | register_integer (const std::string &id, const bool mandatory, const std::function< int()> &callback_load_value=std::function< int()>(), const std::function< void(const int)> &callback_save_value=std::function< void(const int)>()) |
Creates a new integer field. More... | |
tfield_integer * | register_integer (const std::string &id, const bool mandatory, int &linked_variable) |
Creates a new integer field. More... | |
tfield_text * | register_text (const std::string &id, const bool mandatory, const std::function< std::string()> &callback_load_value=std::function< std::string()>(), const std::function< void(const std::string &)> &callback_save_value=std::function< void(const std::string &)>(), const bool capture_focus=false) |
Creates a new text field. More... | |
tfield_text * | register_text (const std::string &id, const bool mandatory, std::string &linked_variable, const bool capture_focus=false) |
Creates a new text field. More... | |
tfield_label * | register_label (const std::string &id, const bool mandatory, const std::string &text, const bool use_markup=false) |
Registers a new control as a label. More... | |
tfield_label * | register_image (const std::string &id, const bool mandatory, const std::string &filename) |
Registers a new control as image. More... | |
Definition at line 27 of file lua_interpreter.hpp.
Enumerator | |
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APP | |
GAME |
Definition at line 43 of file lua_interpreter.hpp.
gui2::tlua_interpreter::tlua_interpreter | ( | lua_kernel_base & | lk | ) |
Inherited from tdialog.
Call inherited method.
Definition at line 663 of file lua_interpreter.cpp.
References gui2::build(), and window_id().
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static |
Display a new console, using given video and lua kernel.
Definition at line 639 of file lua_interpreter.cpp.
References game_config::debug, ERR_LUA, and tlua_interpreter().
Referenced by display(), gui2::tgamestate_inspector::controller::handle_lua_button_clicked(), gui2::launch_lua_console(), hotkey::command_executor::lua_console(), hotkey::command_executor_default::lua_console(), and lua_gui2::show_lua_console().
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static |
Helper function to assist those callers which don't want to include resources.hpp.
Definition at line 654 of file lua_interpreter.cpp.
References APP, display(), GAME, plugins_manager::get(), and resources::lua_kernel.
Inherited from tdialog.
Bind the controller, initialize one of the static labels with info about this kernel, and update the view.
Reimplemented from gui2::tdialog.
Definition at line 669 of file lua_interpreter.cpp.
References controller_, LOG_LUA, gui2::tdialog::register_text(), and gui2::tcontrol::set_label().
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privatevirtual |
Inherited from tdialog, implemented by REGISTER_DIALOG.
Implements gui2::tdialog.
Referenced by build_window().
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private |
Definition at line 47 of file lua_interpreter.hpp.
Referenced by pre_show().