#include <halo.hpp>
Public Member Functions | |
manager (display &disp) | |
handle | add (int x, int y, const std::string &image, const map_location &loc, halo::ORIENTATION orientation=NORMAL, bool infinite=true) |
Add a haloing effect using 'image centered on (x,y). More... | |
void | set_location (const handle &h, int x, int y) |
Set the position of an existing haloing effect, according to its handle. More... | |
void | remove (const handle &h) |
Remove the halo with the given handle. More... | |
void | unrender (std::set< map_location > invalidated_locations) |
Render and unrender haloes. More... | |
void | render () |
Private Attributes | |
boost::shared_ptr< halo_impl > | impl_ |
handle halo::manager::add | ( | int | x, |
int | y, | ||
const std::string & | image, | ||
const map_location & | loc, | ||
halo::ORIENTATION | orientation = NORMAL , |
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bool | infinite = true |
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) |
Add a haloing effect using 'image centered on (x,y).
0 | is the invalid handle. |
If the halo is attached to an item, it needs to be hidden if the shroud is active. (Note it will be shown with the fog active.) If it is not attached to an item, the location should be set to -1, -1
Definition at line 478 of file halo.cpp.
References impl_.
Referenced by unit_frame::redraw(), and unit_drawer::redraw_unit().
Remove the halo with the given handle.
Definition at line 492 of file halo.cpp.
References impl_, and halo::NO_HALO.
Referenced by unit_drawer::redraw_unit().
Set the position of an existing haloing effect, according to its handle.
Definition at line 486 of file halo.cpp.
References impl_.
Referenced by unit_drawer::redraw_unit().
void halo::manager::unrender | ( | std::set< map_location > | invalidated_locations | ) |
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private |
Definition at line 75 of file halo.hpp.
Referenced by add(), remove(), render(), set_location(), and unrender().