21 #ifndef GAME_EVENTS_CONDITIONAL_WML_H_INCLUDED
22 #define GAME_EVENTS_CONDITIONAL_WML_H_INCLUDED
34 #endif // GAME_EVENTS_CONDITIONAL_WML_H_INCLUDED
bool matches_special_filter(const config &cfg, const vconfig &filter)
GLint GLint GLint GLint GLint GLint GLint GLbitfield GLenum filter
bool conditional_passed(const vconfig &cond)
static int cond(LexState *ls)
A variable-expanding proxy for the config class.
A config object defines a single node in a WML file, with access to child nodes.