Files | |
file | action_wml.cpp [code] |
Implementations of action WML tags, other than those implemented in Lua, and excluding conditional action WML. | |
file | action_wml.hpp [code] |
Define actions for the game's events mechanism. | |
file | conditional_wml.cpp [code] |
Implementations of conditional action WML tags. | |
file | conditional_wml.hpp [code] |
Define conditionals for the game's events mechanism, a.k.a. | |
file | entity_location.cpp [code] |
The structure that tracks WML event locations. | |
file | entity_location.hpp [code] |
Define locations as used by the game's events mechanism. | |
file | handlers.cpp [code] |
The structure that tracks WML event handlers. | |
file | handlers.hpp [code] |
Define the handlers for the game's events mechanism. | |
file | manager.cpp [code] |
file | manager.hpp [code] |
file | manager_impl.cpp [code] |
file | manager_impl.hpp [code] |
file | menu_item.cpp [code] |
Definitions for a class that implements WML-defined (right-click) menu items. | |
file | menu_item.hpp [code] |
Declarations for a class that implements WML-defined (right-click) menu items. | |
file | pump.cpp [code] |
Handles the current state of WML-events. | |
file | pump.hpp [code] |
Define the game's event mechanism. | |
file | wmi_container.cpp [code] |
Definitions for a container for wml_menu_item. | |
file | wmi_container.hpp [code] |
Declarations for a container for wml_menu_item. | |