#include "game_config_manager.hpp"#include "about.hpp"#include "addon/manager.hpp"#include "ai/configuration.hpp"#include "cursor.hpp"#include "game_config.hpp"#include "gettext.hpp"#include "game_classification.hpp"#include "gui/dialogs/loadscreen.hpp"#include "gui/dialogs/wml_error.hpp"#include "hotkey/hotkey_item.hpp"#include "hotkey/hotkey_command.hpp"#include "language.hpp"#include "log.hpp"#include "preferences.hpp"#include "scripting/game_lua_kernel.hpp"#include "terrain/builder.hpp"#include "terrain/type_data.hpp"#include "units/types.hpp"#include "version.hpp"#include "theme.hpp"#include "image.hpp"#include <boost/make_shared.hpp>
Go to the source code of this file.
Classes | |
| struct | addon_source |
Macros | |
| #define | ERR_CONFIG LOG_STREAM(err, log_config) |
| #define | WRN_CONFIG LOG_STREAM(warn, log_config) |
| #define | LOG_CONFIG LOG_STREAM(info, log_config) |
Variables | |
| static lg::log_domain | log_config ("config") |
| static game_config_manager * | singleton |
| #define ERR_CONFIG LOG_STREAM(err, log_config) |
Definition at line 41 of file game_config_manager.cpp.
Referenced by game_config_manager::load_addons_cfg(), and game_config_manager::load_game_config().
| #define LOG_CONFIG LOG_STREAM(info, log_config) |
Definition at line 43 of file game_config_manager.cpp.
| #define WRN_CONFIG LOG_STREAM(warn, log_config) |
Definition at line 42 of file game_config_manager.cpp.
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static |
Definition at line 45 of file game_config_manager.cpp.
Referenced by game_config_manager::get().
1.8.8