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Classes | |
struct | game::mp_server_error |
struct | game::load_game_failed |
Error used when game loading fails. More... | |
struct | game::save_game_failed |
Error used when game saving fails. More... | |
struct | game::game_error |
Error used for any general game error, e.g. More... | |
struct | game::lua_error |
Error used to report an error in a lua script or in the lua interpreter. More... | |
class | game::load_game_exception |
Exception used to signal that the user has decided to abort a game, and to load another game instead. More... | |
Namespaces | |
game | |