The Battle for Wesnoth  1.13.4+dev
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manager.hpp File Reference
#include "game_events/handlers.hpp"
#include "game_events/wmi_container.hpp"
#include <boost/noncopyable.hpp>
#include <boost/scoped_ptr.hpp>
#include <boost/shared_ptr.hpp>
#include <set>
#include <string>
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Classes

class  game_events::manager
 The game event manager loads the scenario configuration object, and ensures that events are handled according to the scenario configuration for its lifetime. More...
 
class  game_events::manager::iteration
 This class is similar to an input iterator through event handlers, except each instance knows its own end (determined when constructed). More...
 

Namespaces

 game_events
 Domain specific events.