The Battle for Wesnoth  1.13.4+dev
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Modules Pages
Classes | Namespaces | Typedefs
game_lua_kernel.hpp File Reference
#include "scripting/lua_kernel_base.hpp"
#include "game_events/action_wml.hpp"
#include <stack>
#include <string>
Include dependency graph for game_lua_kernel.hpp:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  game_lua_kernel
 

Namespaces

 ai
 A small explanation about what's going on here: Each action has access to two game_info objects First is 'info' - real information Second is 'subjective info' - AIs perception of what's going on So, when we check_before action, we use 'subjective info' and don't touch real 'info' at all.
 
 game_events
 Domain specific events.
 

Typedefs

typedef int(* lua_CFunction )(lua_State *L)
 

Typedef Documentation

typedef int(* lua_CFunction)(lua_State *L)

Definition at line 46 of file game_lua_kernel.hpp.