14 #ifndef HELP_HPP_INCLUDED
15 #define HELP_HPP_INCLUDED
37 int xloc=-1,
int yloc=-1);
46 bool hidden =
false,
int xloc=-1,
int yloc=-1);
50 bool hidden =
false,
int xloc=-1,
int yloc=-1);
54 int xloc = -1,
int yloc = -1);
void show_help(CVideo &video, const std::string &show_topic, int xloc, int yloc)
Open the help browser, show topic with id show_topic.
A section contains topics and sections along with title and ID.
void show_unit_description(CVideo &video, const unit &u)
help_manager(const config *game_config)
void show_terrain_description(CVideo &video, const terrain_type &t)
Game configuration data as global variables.
void show_variation_help(CVideo &video, const std::string &unit, const std::string &variation, bool hidden, int xloc, int yloc)
Open the help browser, show the variation of the unit matching.
void show_unit_help(CVideo &video, const std::string &show_topic, bool has_variations, bool hidden, int xloc, int yloc)
Open the help browser, show unit with id unit_id.
void show_terrain_help(CVideo &video, const std::string &show_topic, bool hidden, int xloc, int yloc)
Open the help browser, show terrain with id terrain_id.
A config object defines a single node in a WML file, with access to child nodes.
GLsizei const GLcharARB ** string