15 #define luaD_checkstack(L,n) if (L->stack_last - L->top <= (n)) \
16 luaD_growstack(L, n); else condmovestack(L);
19 #define incr_top(L) {L->top++; luaD_checkstack(L,0);}
21 #define savestack(L,p) ((char *)(p) - (char *)L->stack)
22 #define restorestack(L,n) ((TValue *)((char *)L->stack + (n)))
35 ptrdiff_t oldtop, ptrdiff_t ef);
GLvoid **typedef void(GLAPIENTRY *PFNGLGETVERTEXATTRIBDVPROC)(GLuint
LUAI_FUNC void luaD_shrinkstack(lua_State *L)
LUAI_FUNC int luaD_poscall(lua_State *L, StkId firstResult)
LUAI_FUNC int luaD_precall(lua_State *L, StkId func, int nresults)
LUAI_FUNC void luaD_call(lua_State *L, StkId func, int nResults, int allowyield)
LUAI_FUNC int luaD_rawrunprotected(lua_State *L, Pfunc f, void *ud)
LUAI_FUNC int luaD_protectedparser(lua_State *L, ZIO *z, const char *name, const char *mode)
LUAI_FUNC void luaD_reallocstack(lua_State *L, int newsize)
LUAI_FUNC void luaD_hook(lua_State *L, int event, int line)
LUAI_FUNC l_noret luaD_throw(lua_State *L, int errcode)
void(* Pfunc)(lua_State *L, void *ud)
GLuint const GLchar * name
LUAI_FUNC void luaD_growstack(lua_State *L, int n)
LUAI_FUNC int luaD_pcall(lua_State *L, Pfunc func, void *u, ptrdiff_t oldtop, ptrdiff_t ef)