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lua_unit_type.hpp
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1 /*
2  Copyright (C) 2014 - 2016 by Chris Beck <[email protected]>
3  Part of the Battle for Wesnoth Project http://www.wesnoth.org/
4 
5  This program is free software; you can redistribute it and/or modify
6  it under the terms of the GNU General Public License as published by
7  the Free Software Foundation; either version 2 of the License, or
8  (at your option) any later version.
9  This program is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY.
11 
12  See the COPYING file for more details.
13 */
14 
15 #ifndef LUA_UNIT_TYPE_HPP_INCLUDED
16 #define LUA_UNIT_TYPE_HPP_INCLUDED
17 
18 struct lua_State;
19 
20 #include <string>
21 
22 /**
23  * This namespace contains bindings for lua to hold a reference to a
24  * unit type and access its stats.
25  */
26 namespace lua_unit_type {
28 } //end namespace lua_team
29 
30 /// Create a lua object containing a reference to a unittype, and a
31 /// metatable to access the properties.
32 void luaW_pushunittype(lua_State *, const std::string &);
33 
34 #endif
This namespace contains bindings for lua to hold a reference to a unit type and access its stats...
std::string register_metatable(lua_State *L)
void luaW_pushunittype(lua_State *, const std::string &)
Create a lua object containing a reference to a unittype, and a metatable to access the properties...
GLsizei const GLcharARB ** string
Definition: glew.h:4503