15 #ifndef MAP_CREATE_HPP_INCLUDED
16 #define MAP_CREATE_HPP_INCLUDED
config random_generate_scenario(const std::string &parms, const config &cfg)
map_generator * create_map_generator(const std::string &name, const config &cfg)
std::string random_generate_map(const std::string &parms, const config &cfg)
GLuint const GLchar * name
A config object defines a single node in a WML file, with access to child nodes.
GLsizei const GLcharARB ** string