#include "global.hpp"
#include "minimap.hpp"
#include "game_board.hpp"
#include "gettext.hpp"
#include "image.hpp"
#include "log.hpp"
#include "map/map.hpp"
#include "resources.hpp"
#include "sdl/utils.hpp"
#include "team.hpp"
#include "terrain/type_data.hpp"
#include "wml_exception.hpp"
#include "formula/string_utils.hpp"
#include "game_display.hpp"
#include "preferences.hpp"
Go to the source code of this file.
Namespaces | |
image | |
this module manages the cache of images. | |
Macros | |
#define | GETTEXT_DOMAIN "wesnoth-lib" |
#define | DBG_DP LOG_STREAM(debug, log_display) |
#define | WRN_DP LOG_STREAM(warn, log_display) |
Functions | |
surface | image::getMinimap (int w, int h, const gamemap &map_, const team *vm=nullptr, const std::map< map_location, unsigned int > *reach_map=nullptr) |
function to create the minimap for a given map the surface returned must be freed by the user More... | |
Variables | |
static lg::log_domain | log_display ("display") |
#define DBG_DP LOG_STREAM(debug, log_display) |
Definition at line 37 of file minimap.cpp.
Referenced by image::getMinimap().
#define GETTEXT_DOMAIN "wesnoth-lib" |
Definition at line 15 of file minimap.cpp.
#define WRN_DP LOG_STREAM(warn, log_display) |
Definition at line 38 of file minimap.cpp.
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static |