Handle movement types. More...
#include "movetype.hpp"
#include "game_board.hpp"
#include "game_config_manager.hpp"
#include "log.hpp"
#include "map/map.hpp"
#include "terrain/translation.hpp"
#include "terrain/type_data.hpp"
#include "units/types.hpp"
#include <boost/assign.hpp>
#include <boost/make_shared.hpp>
Go to the source code of this file.
Classes | |
struct | movetype::terrain_info::parameters |
The parameters used when calculating a terrain-based value. More... | |
class | movetype::terrain_info::data |
Macros | |
#define | ERR_CF LOG_STREAM(err, log_config) |
#define | WRN_CF LOG_STREAM(warn, log_config) |
Variables | |
static lg::log_domain | log_config ("config") |
Handle movement types.
Definition in file movetype.cpp.
#define ERR_CF LOG_STREAM(err, log_config) |
Definition at line 35 of file movetype.cpp.
Referenced by movetype::terrain_info::data::calc_value().
#define WRN_CF LOG_STREAM(warn, log_config) |
Definition at line 36 of file movetype.cpp.
Referenced by movetype::terrain_info::data::calc_value().
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