The Battle for Wesnoth
1.13.4+dev
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Variables
resources.cpp File Reference
#include "
resources.hpp
"
#include <cstddef>
Include dependency graph for resources.cpp:
Go to the source code of this file.
Namespaces
resources
Variables
game_board
*
resources::gameboard
= nullptr
play_controller
*
resources::controller
= nullptr
game_data
*
resources::gamedata
= nullptr
filter_context
*
resources::filter_con
= nullptr
game_events::manager
*
resources::game_events
= nullptr
game_lua_kernel
*
resources::lua_kernel
= nullptr
persist_manager
*
resources::persist
= nullptr
game_display
*
resources::screen
= nullptr
soundsource::manager
*
resources::soundsources
= nullptr
std::vector<
team
> *
resources::teams
= nullptr
replay
*
resources::recorder
= nullptr
::
tod_manager
*
resources::tod_manager
= nullptr
fake_unit_manager
*
resources::fake_units
= nullptr
pathfind::manager
*
resources::tunnels
= nullptr
actions::undo_list
*
resources::undo_stack
= nullptr
unit_map
*
resources::units
= nullptr
boost::shared_ptr
<
wb::manager
>
resources::whiteboard
=
boost::shared_ptr
<
wb::manager
>()
game_classification
*
resources::classification
= nullptr
const
mp_game_settings
*
resources::mp_settings
= nullptr
bool
resources::simulation_
= false
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1.8.8