15 #ifndef SAVE_BLOCKER_H_INCLUDED
16 #define SAVE_BLOCKER_H_INCLUDED
18 #include <SDL_mutex.h>
GLvoid **typedef void(GLAPIENTRY *PFNGLGETVERTEXATTRIBDVPROC)(GLuint
While any instance of this class exists, attempts to save the game via any call to play_controller wi...
static void on_unblock(play_controller *controller, void(play_controller::*callback)())
An exception-safe means of making sure that unblock() gets called after try_block().
static void(play_controller::* callback_)()
static bool saves_are_blocked()
static play_controller * controller_