15 #ifndef GUI_DIALOGS_EDITOR_SET_STARTING_POSITION_HPP_INCLUDED
16 #define GUI_DIALOGS_EDITOR_SET_STARTING_POSITION_HPP_INCLUDED
31 unsigned current_player,
32 unsigned maximum_players,
33 const std::vector<map_location>& starting_positions);
void pre_show(twindow &window)
Inherited from tdialog.
teditor_set_starting_position(unsigned current_player, unsigned maximum_players, const std::vector< map_location > &starting_positions)
base class of top level items, the only item which needs to store the final canvases to draw on ...
A class inherited from ttext_box that displays its input as stars.
Abstract base class for all dialogs.
void post_show(twindow &window)
Inherited from tdialog.
std::vector< map_location > starting_positions_
virtual const std::string & window_id() const
Inherited from tdialog, implemented by REGISTER_DIALOG.
Encapsulates the map of the game.
GLsizei const GLcharARB ** string