The Battle for Wesnoth  1.13.4+dev
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stage_unit_formulas.hpp
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1 /*
2  Copyright (C) 2009 - 2016 by Yurii Chernyi <[email protected]>
3  Part of the Battle for Wesnoth Project http://www.wesnoth.org/
4 
5  This program is free software; you can redistribute it and/or modify
6  it under the terms of the GNU General Public License as published by
7  the Free Software Foundation; either version 2 of the License, or
8  (at your option) any later version.
9  This program is distributed in the hope that it will be useful,
10  but WITHOUT ANY WARRANTY.
11 
12  See the COPYING file for more details.
13 */
14 
15 /**
16  * @file
17  * Stage which executes unit formulas
18  * */
19 
20 
21 #ifndef AI_FORMULA_STAGE_UNIT_FORMULAS_HPP_INCLUDED
22 #define AI_FORMULA_STAGE_UNIT_FORMULAS_HPP_INCLUDED
23 
24 #include "ai/composite/stage.hpp"
25 
26 
27 #ifdef _MSC_VER
28 #pragma warning(push)
29 //silence "inherits via dominance" warnings
30 #pragma warning(disable:4250)
31 #endif
32 
33 namespace ai {
34 
35 class formula_ai;
36 
37 class stage_unit_formulas: public stage {
38 public:
39  stage_unit_formulas( ai_context &context, const config &cfg, formula_ai &fai );
40 
41  virtual ~stage_unit_formulas();
42 
43  bool do_play_stage();
44 
45  void on_create();
46 
47  config to_config() const;
48 
49 private:
51 
52 };
53 
54 } //end of namespace ai
55 
56 #ifdef _MSC_VER
57 #pragma warning(pop)
58 #endif
59 
60 #endif
Composite AI stages.
config to_config() const
serialize
A small explanation about what's going on here: Each action has access to two game_info objects First...
Definition: actions.cpp:57
stage_unit_formulas(ai_context &context, const config &cfg, formula_ai &fai)
bool do_play_stage()
Play the turn - implementation.
void on_create()
Initialization.
A config object defines a single node in a WML file, with access to child nodes.
Definition: config.hpp:83