#include "suppose_dead.hpp"
#include "visitor.hpp"
#include "manager.hpp"
#include "side_actions.hpp"
#include "utility.hpp"
#include "arrow.hpp"
#include "config.hpp"
#include "game_display.hpp"
#include "game_end_exceptions.hpp"
#include "mouse_events.hpp"
#include "play_controller.hpp"
#include "replay.hpp"
#include "resources.hpp"
#include "units/unit.hpp"
#include "units/udisplay.hpp"
#include "units/map.hpp"
Go to the source code of this file.
Namespaces | |
wb | |
Functions | |
std::ostream & | wb::operator<< (std::ostream &s, suppose_dead_ptr sup_d) |
Dumps a suppose_dead on a stream, for debug purposes. More... | |
std::ostream & | wb::operator<< (std::ostream &s, suppose_dead_const_ptr sup_d) |