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Classes | |
class | checkup |
A class to check whether the results that were calculated in the replay match the results calculated during the original game. More... | |
class | synced_checkup |
This checkup compares whether the results calculated during the original game match the ones calculated during replay. More... | |
class | ignored_checkup |
class | mp_debug_checkup |
This checkup always compares the results in from different clients in a mp game but it also causes more network overhead. More... | |
Variables | |
checkup * | checkup_instance |
checkup* checkup_instance |
Definition at line 29 of file synced_checkup.cpp.
Referenced by set_scontext_synced::do_final_checkup(), set_scontext_synced::init(), actions::move_unit_internal(), and set_scontext_synced::~set_scontext_synced().