#include "undo_move_action.hpp"
#include "move.hpp"
#include "resources.hpp"
#include "replay.hpp"
#include "units/map.hpp"
#include "units/animation_component.hpp"
#include "log.hpp"
#include "game_display.hpp"
#include "units/udisplay.hpp"
#include "game_board.hpp"
#include "map/map.hpp"
Go to the source code of this file.
Namespaces | |
actions | |
actions::undo | |
Macros | |
#define | ERR_NG LOG_STREAM(err, log_engine) |
#define | LOG_NG LOG_STREAM(info, log_engine) |
Variables | |
static lg::log_domain | log_engine ("engine") |
#define ERR_NG LOG_STREAM(err, log_engine) |
Definition at line 15 of file undo_move_action.cpp.
Referenced by actions::undo::move_action::redo(), and actions::undo::move_action::undo().
#define LOG_NG LOG_STREAM(info, log_engine) |
Definition at line 16 of file undo_move_action.cpp.
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static |