#include "attack_prediction_display.hpp"#include "gui/dialogs/unit_attack.hpp"#include "gui/auxiliary/find_widget.hpp"#include "gui/widgets/button.hpp"#include "gui/widgets/label.hpp"#include "gui/widgets/image.hpp"#include "gui/widgets/listbox.hpp"#include "gui/widgets/settings.hpp"#include "gui/widgets/window.hpp"#include "game_config.hpp"#include "gettext.hpp"#include "help/help.hpp"#include "language.hpp"#include "marked-up_text.hpp"#include "resources.hpp"#include "team.hpp"#include "units/unit.hpp"#include "utils/functional.hpp"
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Namespaces | |
| gui2 | |
| A class inherited from ttext_box that displays its input as stars. | |
Macros | |
| #define | GETTEXT_DOMAIN "wesnoth-lib" |
Functions | |
| template<class T > | |
| static void | gui2::set_label (twindow &window, const std::string &id, const std::string &label) |
| static std::string | gui2::format_stats (const unit &u) |
| static std::string | gui2::get_image_mods (const unit &u) |
| static void | gui2::set_attacker_info (twindow &window, const unit &u) |
| static void | gui2::set_defender_info (twindow &window, const unit &u) |
| static void | gui2::set_weapon_info (twindow &window, const std::vector< battle_context > &weapons, const int best_weapon) |
| #define GETTEXT_DOMAIN "wesnoth-lib" |
Definition at line 15 of file unit_attack.cpp.
1.8.8