60 #error wglext.h included before wglew.h
66 # ifndef WIN32_LEAN_AND_MEAN
67 # define WIN32_LEAN_AND_MEAN 1
70 # undef WIN32_LEAN_AND_MEAN
78 # define GLEWAPI extern
81 # define GLEWAPI extern __declspec(dllexport)
83 # define GLEWAPI extern __declspec(dllimport)
93 #ifndef WGL_3DFX_multisample
94 #define WGL_3DFX_multisample 1
96 #define WGL_SAMPLE_BUFFERS_3DFX 0x2060
97 #define WGL_SAMPLES_3DFX 0x2061
99 #define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample)
105 #ifndef WGL_3DL_stereo_control
106 #define WGL_3DL_stereo_control 1
108 #define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055
109 #define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
110 #define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
111 #define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
115 #define wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL)
117 #define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control)
123 #ifndef WGL_AMD_gpu_association
124 #define WGL_AMD_gpu_association 1
126 #define WGL_GPU_VENDOR_AMD 0x1F00
127 #define WGL_GPU_RENDERER_STRING_AMD 0x1F01
128 #define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
129 #define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
130 #define WGL_GPU_RAM_AMD 0x21A3
131 #define WGL_GPU_CLOCK_AMD 0x21A4
132 #define WGL_GPU_NUM_PIPES_AMD 0x21A5
133 #define WGL_GPU_NUM_SIMD_AMD 0x21A6
134 #define WGL_GPU_NUM_RB_AMD 0x21A7
135 #define WGL_GPU_NUM_SPI_AMD 0x21A8
137 typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (
HGLRC dstCtx,
GLint srcX0,
GLint srcY0,
GLint srcX1,
GLint srcY1,
GLint dstX0,
GLint dstY0,
GLint dstX1,
GLint dstY1,
GLbitfield mask,
GLenum filter);
138 typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (
UINT id);
140 typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (
HGLRC hglrc);
141 typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (
HGLRC hglrc);
142 typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (
void);
145 typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (
HGLRC hglrc);
147 #define wglBlitContextFramebufferAMD WGLEW_GET_FUN(__wglewBlitContextFramebufferAMD)
148 #define wglCreateAssociatedContextAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAMD)
149 #define wglCreateAssociatedContextAttribsAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAttribsAMD)
150 #define wglDeleteAssociatedContextAMD WGLEW_GET_FUN(__wglewDeleteAssociatedContextAMD)
151 #define wglGetContextGPUIDAMD WGLEW_GET_FUN(__wglewGetContextGPUIDAMD)
152 #define wglGetCurrentAssociatedContextAMD WGLEW_GET_FUN(__wglewGetCurrentAssociatedContextAMD)
153 #define wglGetGPUIDsAMD WGLEW_GET_FUN(__wglewGetGPUIDsAMD)
154 #define wglGetGPUInfoAMD WGLEW_GET_FUN(__wglewGetGPUInfoAMD)
155 #define wglMakeAssociatedContextCurrentAMD WGLEW_GET_FUN(__wglewMakeAssociatedContextCurrentAMD)
157 #define WGLEW_AMD_gpu_association WGLEW_GET_VAR(__WGLEW_AMD_gpu_association)
163 #ifndef WGL_ARB_buffer_region
164 #define WGL_ARB_buffer_region 1
166 #define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
167 #define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
168 #define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
169 #define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
172 typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (
HANDLE hRegion);
176 #define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB)
177 #define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB)
178 #define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB)
179 #define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB)
181 #define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region)
187 #ifndef WGL_ARB_create_context
188 #define WGL_ARB_create_context 1
190 #define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
191 #define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
192 #define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
193 #define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
194 #define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
195 #define WGL_CONTEXT_FLAGS_ARB 0x2094
199 #define wglCreateContextAttribsARB WGLEW_GET_FUN(__wglewCreateContextAttribsARB)
201 #define WGLEW_ARB_create_context WGLEW_GET_VAR(__WGLEW_ARB_create_context)
207 #ifndef WGL_ARB_create_context_profile
208 #define WGL_ARB_create_context_profile 1
210 #define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
211 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
212 #define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
214 #define WGLEW_ARB_create_context_profile WGLEW_GET_VAR(__WGLEW_ARB_create_context_profile)
220 #ifndef WGL_ARB_create_context_robustness
221 #define WGL_ARB_create_context_robustness 1
223 #define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
224 #define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
225 #define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
226 #define WGL_NO_RESET_NOTIFICATION_ARB 0x8261
228 #define WGLEW_ARB_create_context_robustness WGLEW_GET_VAR(__WGLEW_ARB_create_context_robustness)
234 #ifndef WGL_ARB_extensions_string
235 #define WGL_ARB_extensions_string 1
239 #define wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB)
241 #define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string)
247 #ifndef WGL_ARB_framebuffer_sRGB
248 #define WGL_ARB_framebuffer_sRGB 1
250 #define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
252 #define WGLEW_ARB_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_ARB_framebuffer_sRGB)
258 #ifndef WGL_ARB_make_current_read
259 #define WGL_ARB_make_current_read 1
261 #define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
262 #define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
264 typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (
VOID);
267 #define wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB)
268 #define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB)
270 #define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read)
276 #ifndef WGL_ARB_multisample
277 #define WGL_ARB_multisample 1
279 #define WGL_SAMPLE_BUFFERS_ARB 0x2041
280 #define WGL_SAMPLES_ARB 0x2042
282 #define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample)
288 #ifndef WGL_ARB_pbuffer
289 #define WGL_ARB_pbuffer 1
291 #define WGL_DRAW_TO_PBUFFER_ARB 0x202D
292 #define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
293 #define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
294 #define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
295 #define WGL_PBUFFER_LARGEST_ARB 0x2033
296 #define WGL_PBUFFER_WIDTH_ARB 0x2034
297 #define WGL_PBUFFER_HEIGHT_ARB 0x2035
298 #define WGL_PBUFFER_LOST_ARB 0x2036
308 #define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB)
309 #define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB)
310 #define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB)
311 #define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB)
312 #define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB)
314 #define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer)
320 #ifndef WGL_ARB_pixel_format
321 #define WGL_ARB_pixel_format 1
323 #define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
324 #define WGL_DRAW_TO_WINDOW_ARB 0x2001
325 #define WGL_DRAW_TO_BITMAP_ARB 0x2002
326 #define WGL_ACCELERATION_ARB 0x2003
327 #define WGL_NEED_PALETTE_ARB 0x2004
328 #define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
329 #define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
330 #define WGL_SWAP_METHOD_ARB 0x2007
331 #define WGL_NUMBER_OVERLAYS_ARB 0x2008
332 #define WGL_NUMBER_UNDERLAYS_ARB 0x2009
333 #define WGL_TRANSPARENT_ARB 0x200A
334 #define WGL_SHARE_DEPTH_ARB 0x200C
335 #define WGL_SHARE_STENCIL_ARB 0x200D
336 #define WGL_SHARE_ACCUM_ARB 0x200E
337 #define WGL_SUPPORT_GDI_ARB 0x200F
338 #define WGL_SUPPORT_OPENGL_ARB 0x2010
339 #define WGL_DOUBLE_BUFFER_ARB 0x2011
340 #define WGL_STEREO_ARB 0x2012
341 #define WGL_PIXEL_TYPE_ARB 0x2013
342 #define WGL_COLOR_BITS_ARB 0x2014
343 #define WGL_RED_BITS_ARB 0x2015
344 #define WGL_RED_SHIFT_ARB 0x2016
345 #define WGL_GREEN_BITS_ARB 0x2017
346 #define WGL_GREEN_SHIFT_ARB 0x2018
347 #define WGL_BLUE_BITS_ARB 0x2019
348 #define WGL_BLUE_SHIFT_ARB 0x201A
349 #define WGL_ALPHA_BITS_ARB 0x201B
350 #define WGL_ALPHA_SHIFT_ARB 0x201C
351 #define WGL_ACCUM_BITS_ARB 0x201D
352 #define WGL_ACCUM_RED_BITS_ARB 0x201E
353 #define WGL_ACCUM_GREEN_BITS_ARB 0x201F
354 #define WGL_ACCUM_BLUE_BITS_ARB 0x2020
355 #define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
356 #define WGL_DEPTH_BITS_ARB 0x2022
357 #define WGL_STENCIL_BITS_ARB 0x2023
358 #define WGL_AUX_BUFFERS_ARB 0x2024
359 #define WGL_NO_ACCELERATION_ARB 0x2025
360 #define WGL_GENERIC_ACCELERATION_ARB 0x2026
361 #define WGL_FULL_ACCELERATION_ARB 0x2027
362 #define WGL_SWAP_EXCHANGE_ARB 0x2028
363 #define WGL_SWAP_COPY_ARB 0x2029
364 #define WGL_SWAP_UNDEFINED_ARB 0x202A
365 #define WGL_TYPE_RGBA_ARB 0x202B
366 #define WGL_TYPE_COLORINDEX_ARB 0x202C
367 #define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
368 #define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
369 #define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
370 #define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
371 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
377 #define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB)
378 #define wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB)
379 #define wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB)
381 #define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format)
387 #ifndef WGL_ARB_pixel_format_float
388 #define WGL_ARB_pixel_format_float 1
390 #define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
392 #define WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float)
398 #ifndef WGL_ARB_render_texture
399 #define WGL_ARB_render_texture 1
401 #define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
402 #define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
403 #define WGL_TEXTURE_FORMAT_ARB 0x2072
404 #define WGL_TEXTURE_TARGET_ARB 0x2073
405 #define WGL_MIPMAP_TEXTURE_ARB 0x2074
406 #define WGL_TEXTURE_RGB_ARB 0x2075
407 #define WGL_TEXTURE_RGBA_ARB 0x2076
408 #define WGL_NO_TEXTURE_ARB 0x2077
409 #define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
410 #define WGL_TEXTURE_1D_ARB 0x2079
411 #define WGL_TEXTURE_2D_ARB 0x207A
412 #define WGL_MIPMAP_LEVEL_ARB 0x207B
413 #define WGL_CUBE_MAP_FACE_ARB 0x207C
414 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
415 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
416 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
417 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
418 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
419 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
420 #define WGL_FRONT_LEFT_ARB 0x2083
421 #define WGL_FRONT_RIGHT_ARB 0x2084
422 #define WGL_BACK_LEFT_ARB 0x2085
423 #define WGL_BACK_RIGHT_ARB 0x2086
424 #define WGL_AUX0_ARB 0x2087
425 #define WGL_AUX1_ARB 0x2088
426 #define WGL_AUX2_ARB 0x2089
427 #define WGL_AUX3_ARB 0x208A
428 #define WGL_AUX4_ARB 0x208B
429 #define WGL_AUX5_ARB 0x208C
430 #define WGL_AUX6_ARB 0x208D
431 #define WGL_AUX7_ARB 0x208E
432 #define WGL_AUX8_ARB 0x208F
433 #define WGL_AUX9_ARB 0x2090
439 #define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB)
440 #define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB)
441 #define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB)
443 #define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture)
449 #ifndef WGL_ATI_pixel_format_float
450 #define WGL_ATI_pixel_format_float 1
452 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
453 #define GL_RGBA_FLOAT_MODE_ATI 0x8820
454 #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
456 #define WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float)
462 #ifndef WGL_ATI_render_texture_rectangle
463 #define WGL_ATI_render_texture_rectangle 1
465 #define WGL_TEXTURE_RECTANGLE_ATI 0x21A5
467 #define WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle)
473 #ifndef WGL_EXT_create_context_es2_profile
474 #define WGL_EXT_create_context_es2_profile 1
476 #define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
478 #define WGLEW_EXT_create_context_es2_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es2_profile)
484 #ifndef WGL_EXT_depth_float
485 #define WGL_EXT_depth_float 1
487 #define WGL_DEPTH_FLOAT_EXT 0x2040
489 #define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float)
495 #ifndef WGL_EXT_display_color_table
496 #define WGL_EXT_display_color_table 1
500 typedef void (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (
GLushort id);
503 #define wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT)
504 #define wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT)
505 #define wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT)
506 #define wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT)
508 #define WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table)
514 #ifndef WGL_EXT_extensions_string
515 #define WGL_EXT_extensions_string 1
519 #define wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT)
521 #define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string)
527 #ifndef WGL_EXT_framebuffer_sRGB
528 #define WGL_EXT_framebuffer_sRGB 1
530 #define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
532 #define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB)
538 #ifndef WGL_EXT_make_current_read
539 #define WGL_EXT_make_current_read 1
541 #define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
543 typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (
VOID);
546 #define wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT)
547 #define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT)
549 #define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read)
555 #ifndef WGL_EXT_multisample
556 #define WGL_EXT_multisample 1
558 #define WGL_SAMPLE_BUFFERS_EXT 0x2041
559 #define WGL_SAMPLES_EXT 0x2042
561 #define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample)
567 #ifndef WGL_EXT_pbuffer
568 #define WGL_EXT_pbuffer 1
570 #define WGL_DRAW_TO_PBUFFER_EXT 0x202D
571 #define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
572 #define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
573 #define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
574 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
575 #define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
576 #define WGL_PBUFFER_LARGEST_EXT 0x2033
577 #define WGL_PBUFFER_WIDTH_EXT 0x2034
578 #define WGL_PBUFFER_HEIGHT_EXT 0x2035
588 #define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT)
589 #define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT)
590 #define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT)
591 #define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT)
592 #define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT)
594 #define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer)
600 #ifndef WGL_EXT_pixel_format
601 #define WGL_EXT_pixel_format 1
603 #define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
604 #define WGL_DRAW_TO_WINDOW_EXT 0x2001
605 #define WGL_DRAW_TO_BITMAP_EXT 0x2002
606 #define WGL_ACCELERATION_EXT 0x2003
607 #define WGL_NEED_PALETTE_EXT 0x2004
608 #define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
609 #define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
610 #define WGL_SWAP_METHOD_EXT 0x2007
611 #define WGL_NUMBER_OVERLAYS_EXT 0x2008
612 #define WGL_NUMBER_UNDERLAYS_EXT 0x2009
613 #define WGL_TRANSPARENT_EXT 0x200A
614 #define WGL_TRANSPARENT_VALUE_EXT 0x200B
615 #define WGL_SHARE_DEPTH_EXT 0x200C
616 #define WGL_SHARE_STENCIL_EXT 0x200D
617 #define WGL_SHARE_ACCUM_EXT 0x200E
618 #define WGL_SUPPORT_GDI_EXT 0x200F
619 #define WGL_SUPPORT_OPENGL_EXT 0x2010
620 #define WGL_DOUBLE_BUFFER_EXT 0x2011
621 #define WGL_STEREO_EXT 0x2012
622 #define WGL_PIXEL_TYPE_EXT 0x2013
623 #define WGL_COLOR_BITS_EXT 0x2014
624 #define WGL_RED_BITS_EXT 0x2015
625 #define WGL_RED_SHIFT_EXT 0x2016
626 #define WGL_GREEN_BITS_EXT 0x2017
627 #define WGL_GREEN_SHIFT_EXT 0x2018
628 #define WGL_BLUE_BITS_EXT 0x2019
629 #define WGL_BLUE_SHIFT_EXT 0x201A
630 #define WGL_ALPHA_BITS_EXT 0x201B
631 #define WGL_ALPHA_SHIFT_EXT 0x201C
632 #define WGL_ACCUM_BITS_EXT 0x201D
633 #define WGL_ACCUM_RED_BITS_EXT 0x201E
634 #define WGL_ACCUM_GREEN_BITS_EXT 0x201F
635 #define WGL_ACCUM_BLUE_BITS_EXT 0x2020
636 #define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
637 #define WGL_DEPTH_BITS_EXT 0x2022
638 #define WGL_STENCIL_BITS_EXT 0x2023
639 #define WGL_AUX_BUFFERS_EXT 0x2024
640 #define WGL_NO_ACCELERATION_EXT 0x2025
641 #define WGL_GENERIC_ACCELERATION_EXT 0x2026
642 #define WGL_FULL_ACCELERATION_EXT 0x2027
643 #define WGL_SWAP_EXCHANGE_EXT 0x2028
644 #define WGL_SWAP_COPY_EXT 0x2029
645 #define WGL_SWAP_UNDEFINED_EXT 0x202A
646 #define WGL_TYPE_RGBA_EXT 0x202B
647 #define WGL_TYPE_COLORINDEX_EXT 0x202C
653 #define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT)
654 #define wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT)
655 #define wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT)
657 #define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format)
663 #ifndef WGL_EXT_pixel_format_packed_float
664 #define WGL_EXT_pixel_format_packed_float 1
666 #define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
668 #define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float)
674 #ifndef WGL_EXT_swap_control
675 #define WGL_EXT_swap_control 1
677 typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (
void);
678 typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (
int interval);
680 #define wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT)
681 #define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT)
683 #define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control)
689 #ifndef WGL_I3D_digital_video_control
690 #define WGL_I3D_digital_video_control 1
692 #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
693 #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
694 #define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
695 #define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
700 #define wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D)
701 #define wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D)
703 #define WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control)
709 #ifndef WGL_I3D_gamma
710 #define WGL_I3D_gamma 1
712 #define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
713 #define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
720 #define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D)
721 #define wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D)
722 #define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D)
723 #define wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D)
725 #define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma)
731 #ifndef WGL_I3D_genlock
732 #define WGL_I3D_genlock 1
734 #define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
735 #define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045
736 #define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046
737 #define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047
738 #define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
739 #define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
740 #define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
741 #define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
742 #define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
744 typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (
HDC hDC);
745 typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (
HDC hDC);
757 #define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D)
758 #define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D)
759 #define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D)
760 #define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D)
761 #define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D)
762 #define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D)
763 #define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D)
764 #define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D)
765 #define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D)
766 #define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D)
767 #define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D)
768 #define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D)
770 #define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock)
776 #ifndef WGL_I3D_image_buffer
777 #define WGL_I3D_image_buffer 1
779 #define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
780 #define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
787 #define wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D)
788 #define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D)
789 #define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D)
790 #define wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D)
792 #define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer)
798 #ifndef WGL_I3D_swap_frame_lock
799 #define WGL_I3D_swap_frame_lock 1
801 typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (
VOID);
802 typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (
VOID);
803 typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (
BOOL*
pFlag);
804 typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (
BOOL*
pFlag);
806 #define wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D)
807 #define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D)
808 #define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D)
809 #define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D)
811 #define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock)
817 #ifndef WGL_I3D_swap_frame_usage
818 #define WGL_I3D_swap_frame_usage 1
820 typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (
void);
821 typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (
void);
822 typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (
float* pUsage);
825 #define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D)
826 #define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D)
827 #define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D)
828 #define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D)
830 #define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage)
836 #ifndef WGL_NV_DX_interop
837 #define WGL_NV_DX_interop 1
839 #define WGL_ACCESS_READ_ONLY_NV 0x0000
840 #define WGL_ACCESS_READ_WRITE_NV 0x0001
841 #define WGL_ACCESS_WRITE_DISCARD_NV 0x0002
846 typedef HANDLE (WINAPI * PFNWGLDXOPENDEVICENVPROC) (
void* dxDevice);
852 #define wglDXCloseDeviceNV WGLEW_GET_FUN(__wglewDXCloseDeviceNV)
853 #define wglDXLockObjectsNV WGLEW_GET_FUN(__wglewDXLockObjectsNV)
854 #define wglDXObjectAccessNV WGLEW_GET_FUN(__wglewDXObjectAccessNV)
855 #define wglDXOpenDeviceNV WGLEW_GET_FUN(__wglewDXOpenDeviceNV)
856 #define wglDXRegisterObjectNV WGLEW_GET_FUN(__wglewDXRegisterObjectNV)
857 #define wglDXSetResourceShareHandleNV WGLEW_GET_FUN(__wglewDXSetResourceShareHandleNV)
858 #define wglDXUnlockObjectsNV WGLEW_GET_FUN(__wglewDXUnlockObjectsNV)
859 #define wglDXUnregisterObjectNV WGLEW_GET_FUN(__wglewDXUnregisterObjectNV)
861 #define WGLEW_NV_DX_interop WGLEW_GET_VAR(__WGLEW_NV_DX_interop)
867 #ifndef WGL_NV_copy_image
868 #define WGL_NV_copy_image 1
870 typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (
HGLRC hSrcRC,
GLuint srcName,
GLenum srcTarget,
GLint srcLevel,
GLint srcX,
GLint srcY,
GLint srcZ,
HGLRC hDstRC,
GLuint dstName,
GLenum dstTarget,
GLint dstLevel,
GLint dstX,
GLint dstY,
GLint dstZ,
GLsizei width,
GLsizei height,
GLsizei depth);
872 #define wglCopyImageSubDataNV WGLEW_GET_FUN(__wglewCopyImageSubDataNV)
874 #define WGLEW_NV_copy_image WGLEW_GET_VAR(__WGLEW_NV_copy_image)
880 #ifndef WGL_NV_float_buffer
881 #define WGL_NV_float_buffer 1
883 #define WGL_FLOAT_COMPONENTS_NV 0x20B0
884 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
885 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
886 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
887 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
888 #define WGL_TEXTURE_FLOAT_R_NV 0x20B5
889 #define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
890 #define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
891 #define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
893 #define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer)
899 #ifndef WGL_NV_gpu_affinity
900 #define WGL_NV_gpu_affinity 1
902 #define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
903 #define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
914 typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (
const HGPUNV *phGpuList);
915 typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (
HDC hdc);
920 #define wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV)
921 #define wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV)
922 #define wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV)
923 #define wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV)
924 #define wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV)
926 #define WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity)
932 #ifndef WGL_NV_multisample_coverage
933 #define WGL_NV_multisample_coverage 1
935 #define WGL_COVERAGE_SAMPLES_NV 0x2042
936 #define WGL_COLOR_SAMPLES_NV 0x20B9
938 #define WGLEW_NV_multisample_coverage WGLEW_GET_VAR(__WGLEW_NV_multisample_coverage)
944 #ifndef WGL_NV_present_video
945 #define WGL_NV_present_video 1
947 #define WGL_NUM_VIDEO_SLOTS_NV 0x20F0
952 typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (
HDC hDc, HVIDEOOUTPUTDEVICENV*
phDeviceList);
955 #define wglBindVideoDeviceNV WGLEW_GET_FUN(__wglewBindVideoDeviceNV)
956 #define wglEnumerateVideoDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoDevicesNV)
957 #define wglQueryCurrentContextNV WGLEW_GET_FUN(__wglewQueryCurrentContextNV)
959 #define WGLEW_NV_present_video WGLEW_GET_VAR(__WGLEW_NV_present_video)
965 #ifndef WGL_NV_render_depth_texture
966 #define WGL_NV_render_depth_texture 1
968 #define WGL_NO_TEXTURE_ARB 0x2077
969 #define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
970 #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
971 #define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
972 #define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
973 #define WGL_DEPTH_COMPONENT_NV 0x20A7
975 #define WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture)
981 #ifndef WGL_NV_render_texture_rectangle
982 #define WGL_NV_render_texture_rectangle 1
984 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
985 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
986 #define WGL_TEXTURE_RECTANGLE_NV 0x20A2
988 #define WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle)
994 #ifndef WGL_NV_swap_group
995 #define WGL_NV_swap_group 1
1002 typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (
HDC hDC);
1004 #define wglBindSwapBarrierNV WGLEW_GET_FUN(__wglewBindSwapBarrierNV)
1005 #define wglJoinSwapGroupNV WGLEW_GET_FUN(__wglewJoinSwapGroupNV)
1006 #define wglQueryFrameCountNV WGLEW_GET_FUN(__wglewQueryFrameCountNV)
1007 #define wglQueryMaxSwapGroupsNV WGLEW_GET_FUN(__wglewQueryMaxSwapGroupsNV)
1008 #define wglQuerySwapGroupNV WGLEW_GET_FUN(__wglewQuerySwapGroupNV)
1009 #define wglResetFrameCountNV WGLEW_GET_FUN(__wglewResetFrameCountNV)
1011 #define WGLEW_NV_swap_group WGLEW_GET_VAR(__WGLEW_NV_swap_group)
1017 #ifndef WGL_NV_vertex_array_range
1018 #define WGL_NV_vertex_array_range 1
1021 typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (
void *
pointer);
1023 #define wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV)
1024 #define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV)
1026 #define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range)
1032 #ifndef WGL_NV_video_capture
1033 #define WGL_NV_video_capture 1
1035 #define WGL_UNIQUE_ID_NV 0x20CE
1036 #define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
1041 typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (
HDC hDc, HVIDEOINPUTDEVICENV*
phDeviceList);
1042 typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (
HDC hDc, HVIDEOINPUTDEVICENV
hDevice);
1044 typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (
HDC hDc, HVIDEOINPUTDEVICENV
hDevice);
1046 #define wglBindVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewBindVideoCaptureDeviceNV)
1047 #define wglEnumerateVideoCaptureDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoCaptureDevicesNV)
1048 #define wglLockVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewLockVideoCaptureDeviceNV)
1049 #define wglQueryVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewQueryVideoCaptureDeviceNV)
1050 #define wglReleaseVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoCaptureDeviceNV)
1052 #define WGLEW_NV_video_capture WGLEW_GET_VAR(__WGLEW_NV_video_capture)
1058 #ifndef WGL_NV_video_output
1059 #define WGL_NV_video_output 1
1061 #define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0
1062 #define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1
1063 #define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2
1064 #define WGL_VIDEO_OUT_COLOR_NV 0x20C3
1065 #define WGL_VIDEO_OUT_ALPHA_NV 0x20C4
1066 #define WGL_VIDEO_OUT_DEPTH_NV 0x20C5
1067 #define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
1068 #define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
1069 #define WGL_VIDEO_OUT_FRAME 0x20C8
1070 #define WGL_VIDEO_OUT_FIELD_1 0x20C9
1071 #define WGL_VIDEO_OUT_FIELD_2 0x20CA
1072 #define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB
1073 #define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC
1080 typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV
hVideoDevice);
1084 #define wglBindVideoImageNV WGLEW_GET_FUN(__wglewBindVideoImageNV)
1085 #define wglGetVideoDeviceNV WGLEW_GET_FUN(__wglewGetVideoDeviceNV)
1086 #define wglGetVideoInfoNV WGLEW_GET_FUN(__wglewGetVideoInfoNV)
1087 #define wglReleaseVideoDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoDeviceNV)
1088 #define wglReleaseVideoImageNV WGLEW_GET_FUN(__wglewReleaseVideoImageNV)
1089 #define wglSendPbufferToVideoNV WGLEW_GET_FUN(__wglewSendPbufferToVideoNV)
1091 #define WGLEW_NV_video_output WGLEW_GET_VAR(__WGLEW_NV_video_output)
1097 #ifndef WGL_OML_sync_control
1098 #define WGL_OML_sync_control 1
1107 #define wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML)
1108 #define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML)
1109 #define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML)
1110 #define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML)
1111 #define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML)
1112 #define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML)
1114 #define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control)
1121 #define WGLEW_EXPORT
1123 #define WGLEW_EXPORT GLEWAPI
1127 struct WGLEWContextStruct
1334 typedef struct WGLEWContextStruct WGLEWContext;
1336 GLEWAPI GLboolean wglewContextIsSupported (
const WGLEWContext* ctx,
const char* name);
1338 #define wglewInit() wglewContextInit(wglewGetContext())
1339 #define wglewIsSupported(x) wglewContextIsSupported(wglewGetContext(), x)
1341 #define WGLEW_GET_VAR(x) (*(const GLboolean*)&(wglewGetContext()->x))
1342 #define WGLEW_GET_FUN(x) wglewGetContext()->x
1346 #define WGLEW_GET_VAR(x) (*(const GLboolean*)&x)
1347 #define WGLEW_GET_FUN(x) x
DECLARE_HANDLE(HPBUFFERARB)
WGLEW_EXPORT GLboolean __WGLEW_NV_copy_image
WGLEW_EXPORT GLboolean __WGLEW_NV_float_buffer
typedef HPBUFFEREXT(WINAPI *PFNWGLCREATEPBUFFEREXTPROC)(HDC hDC
WGLEW_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML
GLuint GLenum GLint GLint GLint GLint HGLRC hDstRC
WGLEW_EXPORT PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV
const int const FLOAT UINT int UINT * nNumFormats
WGLEW_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB
WGLEW_EXPORT GLboolean __WGLEW_NV_video_output
WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D
WGLEW_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT
GLuint GLenum GLint GLint GLint GLint HGLRC GLuint GLenum dstTarget
WGLEW_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D
WGLEW_EXPORT GLboolean __WGLEW_3DFX_multisample
WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format
HANDLE LPVOID DWORD * pSize
GLint GLint GLint GLint GLint GLint dstY0
WGLEW_EXPORT PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV
WGLEW_EXPORT GLboolean __WGLEW_NV_vertex_array_range
typedef VOID(WINAPI *PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)(HGLRC dstCtx
WGLEW_EXPORT GLboolean __WGLEW_ARB_multisample
GLint GLint GLint GLint GLint GLint GLint GLint GLbitfield GLenum filter
WGLEW_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV
WGLEW_EXPORT PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV
static const struct @12 priority[]
WGLEW_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D
WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context_robustness
GLuint GLenum GLint GLint GLint GLint HGLRC GLuint GLenum GLint dstLevel
WGLEW_EXPORT PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV
GLint GLint GLint GLint srcY1
WGLEW_EXPORT PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV
WGLEW_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D
HVIDEOINPUTDEVICENV hDevice
WGLEW_EXPORT PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV
GLEWAPI GLboolean wglewGetExtension(const char *name)
WGLEW_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB
WGLEW_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D
WGLEW_EXPORT GLboolean __WGLEW_EXT_extensions_string
GLuint GLenum GLint GLint GLint GLint srcZ
WGLEW_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D
WGLEW_EXPORT GLboolean __WGLEW_NV_gpu_affinity
typedef HDC(WINAPI *PFNWGLGETCURRENTREADDCARBPROC)(VOID)
WGLEW_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D
WGLEW_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D
WGLEW_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D
WGLEW_EXPORT PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV
unsigned int HVIDEOOUTPUTDEVICENV hVideoDevice
WGLEW_EXPORT PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV
unsigned long unsigned long * pulCounterOutputVideo
WGLEW_EXPORT PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV
unsigned long * pulCounterOutputPbuffer
WGLEW_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV
WGLEW_EXPORT GLboolean __WGLEW_NV_DX_interop
WGLEW_EXPORT PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV
WGLEW_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D
WGLEW_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB
WGLEW_EXPORT PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD
WGLEW_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML
WGLEW_EXPORT GLboolean __WGLEW_NV_video_capture
INT GLenum UINT void * data
WGLEW_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D
WGLEW_EXPORT PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV
const int const FLOAT UINT int * piFormats
typedef LPVOID(WINAPI *PFNWGLCREATEIMAGEBUFFERI3DPROC)(HDC hDC
WGLEW_EXPORT PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV
WGLEW_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD
WGLEW_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT
WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format
WGLEW_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML
WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float
WGLEW_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D
WGLEW_EXPORT PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV
WGLEW_EXPORT GLboolean __WGLEW_OML_sync_control
WGLEW_EXPORT PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV
int int int const int * piAttribList
WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D
HPBUFFERARB int iVideoBuffer
WGLEW_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB
const char *WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC(void)
WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock
WGLEW_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB
WGLEW_EXPORT PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV
WGLEW_EXPORT GLboolean __WGLEW_ARB_buffer_region
GLuint GLenum GLint GLint GLint GLint HGLRC GLuint GLenum GLint GLint GLint GLint dstZ
WGLEW_EXPORT GLboolean __WGLEW_EXT_depth_float
WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB
WGLEW_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV
typedef BOOL(WINAPI *PFNWGLSETSTEREOEMITTERSTATE3DLPROC)(HDC hDC
GLuint GLuint * maxBarriers
typedef INT(WINAPI *PFNWGLGETGPUINFOAMDPROC)(UINT id
WGLEW_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV
GLint GLint GLint GLint GLint GLint GLint GLint dstY1
const int const FLOAT * pfAttribFList
GLuint GLenum GLint GLint GLint GLint HGLRC GLuint GLenum GLint GLint GLint GLint GLsizei GLsizei GLsizei depth
WGLEW_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD
const int const FLOAT UINT nMaxFormats
WGLEW_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D
WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT
WGLEW_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT
WGLEW_EXPORT GLboolean __WGLEW_EXT_make_current_read
WGLEW_EXPORT PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV
INT32 INT32 * denominator
WGLEW_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT
UINT PGPU_DEVICE lpGpuDevice
WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage
WGLEW_EXPORT PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV
WGLEW_EXPORT PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB
WGLEW_EXPORT GLboolean __WGLEW_EXT_multisample
WGLEW_EXPORT GLboolean __WGLEW_ARB_pbuffer
WGLEW_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML
HVIDEOOUTPUTDEVICENV * phDeviceList
WGLEW_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB
WGLEW_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D
WGLEW_EXPORT GLboolean __WGLEW_EXT_create_context_es2_profile
WGLEW_EXPORT PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV
WGLEW_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D
WGLEW_EXPORT GLboolean __WGLEW_EXT_pbuffer
WGLEW_EXPORT GLboolean __WGLEW_ARB_framebuffer_sRGB
WGLEW_EXPORT PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV
WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT
WGLEW_EXPORT GLboolean __WGLEW_NV_present_video
HGLRC const int * attribList
WGLEW_EXPORT PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV
int USHORT USHORT * puGreen
WGLEW_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle
WGLEW_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D
UINT UINT * uMaxPixelDelay
typedef int(WINAPI *PFNWGLRELEASEPBUFFERDCARBPROC)(HPBUFFERARB hPbuffer
GLuint GLenum GLint GLint srcX
GLsizei const GLvoid * pointer
GLint GLint GLint GLint GLint dstX0
GLuint GLenum GLint srcLevel
WGLEW_EXPORT PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD
WGLEW_EXPORT GLboolean __WGLEW_ARB_make_current_read
WGLEW_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT
WGLEW_EXPORT PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD
WGLEW_EXPORT GLboolean __WGLEW_ATI_pixel_format_float
WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT
WGLEW_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D
WGLEW_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT
WGLEW_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB
WGLEW_EXPORT PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD
WGLEW_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL
WGLEW_EXPORT GLboolean __WGLEW_NV_multisample_coverage
int USHORT USHORT USHORT * puBlue
WGLEW_EXPORT PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV
WGLEW_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB
WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context
WGLEW_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D
int unsigned long * pulCounterPbuffer
WGLEW_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB
struct _GPU_DEVICE GPU_DEVICE
int int UINT const int * piAttributes
WGLEW_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB
WGLEW_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB
typedef HPBUFFERARB(WINAPI *PFNWGLCREATEPBUFFERARBPROC)(HDC hDC
WGLEW_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV
WGLEW_EXPORT PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV
WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB
HANDLE LPVOID DWORD UINT count
WGLEW_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D
WGLEW_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB
const char *WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC(HDC hdc)
WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format_float
GLuint GLenum GLint GLint GLint GLint HGLRC GLuint dstName
WGLEW_EXPORT PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV
WGLEW_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D
WGLEW_EXPORT PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV
WGLEW_EXPORT PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV
WGLEW_EXPORT GLboolean __WGLEW_I3D_digital_video_control
WGLEW_EXPORT GLboolean __WGLEW_EXT_display_color_table
WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB
WGLEW_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV
WGLEW_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV
WGLEW_EXPORT GLboolean __WGLEW_3DL_stereo_control
WGLEW_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT
WGLEW_EXPORT PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV
DWORD float * pLastMissedUsage
GLuint GLenum GLint GLint GLint GLint HGLRC GLuint GLenum GLint GLint dstX
typedef UINT(WINAPI *PFNWGLGETCONTEXTGPUIDAMDPROC)(HGLRC hglrc)
typedef GLboolean(WINAPI *PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)(GLushort id)
WGLEW_EXPORT GLboolean __WGLEW_I3D_genlock
WGLEW_EXPORT GLboolean __WGLEW_I3D_gamma
typedef INT64(WINAPI *PFNWGLSWAPBUFFERSMSCOMLPROC)(HDC hdc
WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT
int int int int int int ySrc
struct _GPU_DEVICE * PGPU_DEVICE
WGLEW_EXPORT GLboolean __WGLEW_ARB_extensions_string
WGLEW_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D
WGLEW_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML
WGLEW_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT
INT64 INT64 INT64 remainder
GLuint GLenum GLint GLint GLint GLint HGLRC GLuint GLenum GLint GLint GLint dstY
WGLEW_EXPORT GLboolean __WGLEW_AMD_gpu_association
WGLEW_EXPORT PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV
WGLEW_EXPORT PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD
GLuint GLenum GLint GLint GLint srcY
WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context_profile
WGLEW_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB
WGLEW_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB
WGLEW_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D
int int UINT const int FLOAT * pfValues
GLint GLint GLint GLint GLint GLint GLint dstX1
WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB
int unsigned long BOOL bBlock
WGLEW_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT
WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D
WGLEW_EXPORT GLboolean __WGLEW_NV_swap_group
WGLEW_EXPORT GLboolean __WGLEW_I3D_image_buffer
WGLEW_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D
WGLEW_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D
WGLEW_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D
GLEWAPI GLboolean wglewIsSupported(const char *name)
WGLEW_EXPORT GLboolean __WGLEW_ARB_render_texture
const int * piAttribIList
typedef HGLRC(WINAPI *PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)(UINT id)
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB
WGLEW_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT
GLenum GLsizei GLenum GLenum const GLvoid * table
WGLEW_EXPORT PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD
WGLEW_EXPORT PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV
WGLEW_EXPORT PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD
WGLEW_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML
typedef void(WINAPI *PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)(GLushort id)
WGLEW_EXPORT PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV
WGLEW_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D
WGLEW_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D
WGLEW_EXPORT GLboolean __WGLEW_EXT_swap_control
void *WINAPI * PFNWGLALLOCATEMEMORYNVPROC(GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority)
WGLEW_EXPORT GLboolean __WGLEW_NV_render_depth_texture
WGLEW_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT
int int UINT const int int * piValues
WGLEW_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle
typedef HANDLE(WINAPI *PFNWGLCREATEBUFFERREGIONARBPROC)(HDC hDC
GLint GLint GLint GLint GLint GLint GLint GLint GLbitfield mask