| _transformVector(const Vector3 &v) const | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
| cast() const | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
| conjugate() const | QuaternionBase< Quaternion< _Scalar, _Options > > | |
| dot(const QuaternionBase< OtherDerived > &other) const | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
| FromTwoVectors(const MatrixBase< Derived1 > &a, const MatrixBase< Derived2 > &b) | Quaternion< Scalar, Options > | |
| Identity() | QuaternionBase< Quaternion< _Scalar, _Options > > | inlinestatic |
| inverse() const | QuaternionBase< Quaternion< _Scalar, _Options > > | |
| isApprox(const QuaternionBase< OtherDerived > &other, const RealScalar &prec=NumTraits< Scalar >::dummy_precision()) const | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
| matrix() const | RotationBase< Quaternion< _Scalar, _Options >, 3 > | inline |
| Matrix3 typedef | QuaternionBase< Quaternion< _Scalar, _Options > > | |
| norm() const | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
| normalize() | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
| normalized() const | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
| RotationBase< Quaternion< _Scalar, _Options >, 3 >::operator*(const Translation< Scalar, Dim > &t) const | RotationBase< Quaternion< _Scalar, _Options >, 3 > | inline |
| RotationBase< Quaternion< _Scalar, _Options >, 3 >::operator*(const UniformScaling< Scalar > &s) const | RotationBase< Quaternion< _Scalar, _Options >, 3 > | inline |
| RotationBase< Quaternion< _Scalar, _Options >, 3 >::operator*(const EigenBase< OtherDerived > &e) const | RotationBase< Quaternion< _Scalar, _Options >, 3 > | inline |
| RotationBase< Quaternion< _Scalar, _Options >, 3 >::operator*(const Transform< Scalar, Dim, Mode, Options > &t) const | RotationBase< Quaternion< _Scalar, _Options >, 3 > | inline |
| operator*=(const QuaternionBase< OtherDerived > &q) | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
| operator=(const AngleAxisType &aa) | QuaternionBase< Quaternion< _Scalar, _Options > > | |
| Quaternion() | Quaternion< Scalar, Options > | inline |
| Quaternion(const Scalar &w, const Scalar &x, const Scalar &y, const Scalar &z) | Quaternion< Scalar, Options > | inline |
| Quaternion(const Scalar *data) | Quaternion< Scalar, Options > | inline |
| Quaternion(const QuaternionBase< Derived > &other) | Quaternion< Scalar, Options > | inline |
| Quaternion(const AngleAxisType &aa) | Quaternion< Scalar, Options > | inlineexplicit |
| Quaternion(const MatrixBase< Derived > &other) | Quaternion< Scalar, Options > | inlineexplicit |
| Quaternion(const Quaternion< OtherScalar, OtherOptions > &other) | Quaternion< Scalar, Options > | inlineexplicit |
| RotationMatrixType typedef | RotationBase< Quaternion< _Scalar, _Options >, 3 > | |
| setFromTwoVectors(const MatrixBase< Derived1 > &a, const MatrixBase< Derived2 > &b) | QuaternionBase< Quaternion< _Scalar, _Options > > | |
| setIdentity() | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
| squaredNorm() const | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
| toRotationMatrix() const | QuaternionBase< Quaternion< _Scalar, _Options > > | |
| vec() const | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
| vec() | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
| Vector3 typedef | QuaternionBase< Quaternion< _Scalar, _Options > > | |
| w() const | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
| w() | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
| x() const | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
| x() | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
| y() const | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
| y() | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
| z() const | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
| z() | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |