_transformVector(const Vector3 &v) const | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
cast() const | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
conjugate() const | QuaternionBase< Quaternion< _Scalar, _Options > > | |
dot(const QuaternionBase< OtherDerived > &other) const | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
FromTwoVectors(const MatrixBase< Derived1 > &a, const MatrixBase< Derived2 > &b) | Quaternion< Scalar, Options > | |
Identity() | QuaternionBase< Quaternion< _Scalar, _Options > > | inlinestatic |
inverse() const | QuaternionBase< Quaternion< _Scalar, _Options > > | |
isApprox(const QuaternionBase< OtherDerived > &other, const RealScalar &prec=NumTraits< Scalar >::dummy_precision()) const | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
matrix() const | RotationBase< Quaternion< _Scalar, _Options >, 3 > | inline |
Matrix3 typedef | QuaternionBase< Quaternion< _Scalar, _Options > > | |
norm() const | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
normalize() | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
normalized() const | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
RotationBase< Quaternion< _Scalar, _Options >, 3 >::operator*(const Translation< Scalar, Dim > &t) const | RotationBase< Quaternion< _Scalar, _Options >, 3 > | inline |
RotationBase< Quaternion< _Scalar, _Options >, 3 >::operator*(const UniformScaling< Scalar > &s) const | RotationBase< Quaternion< _Scalar, _Options >, 3 > | inline |
RotationBase< Quaternion< _Scalar, _Options >, 3 >::operator*(const EigenBase< OtherDerived > &e) const | RotationBase< Quaternion< _Scalar, _Options >, 3 > | inline |
RotationBase< Quaternion< _Scalar, _Options >, 3 >::operator*(const Transform< Scalar, Dim, Mode, Options > &t) const | RotationBase< Quaternion< _Scalar, _Options >, 3 > | inline |
operator*=(const QuaternionBase< OtherDerived > &q) | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
operator=(const AngleAxisType &aa) | QuaternionBase< Quaternion< _Scalar, _Options > > | |
Quaternion() | Quaternion< Scalar, Options > | inline |
Quaternion(const Scalar &w, const Scalar &x, const Scalar &y, const Scalar &z) | Quaternion< Scalar, Options > | inline |
Quaternion(const Scalar *data) | Quaternion< Scalar, Options > | inline |
Quaternion(const QuaternionBase< Derived > &other) | Quaternion< Scalar, Options > | inline |
Quaternion(const AngleAxisType &aa) | Quaternion< Scalar, Options > | inlineexplicit |
Quaternion(const MatrixBase< Derived > &other) | Quaternion< Scalar, Options > | inlineexplicit |
Quaternion(const Quaternion< OtherScalar, OtherOptions > &other) | Quaternion< Scalar, Options > | inlineexplicit |
RotationMatrixType typedef | RotationBase< Quaternion< _Scalar, _Options >, 3 > | |
setFromTwoVectors(const MatrixBase< Derived1 > &a, const MatrixBase< Derived2 > &b) | QuaternionBase< Quaternion< _Scalar, _Options > > | |
setIdentity() | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
squaredNorm() const | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
toRotationMatrix() const | QuaternionBase< Quaternion< _Scalar, _Options > > | |
vec() const | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
vec() | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
Vector3 typedef | QuaternionBase< Quaternion< _Scalar, _Options > > | |
w() const | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
w() | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
x() const | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
x() | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
y() const | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
y() | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
z() const | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |
z() | QuaternionBase< Quaternion< _Scalar, _Options > > | inline |