| Package | flash.ui |
| Class | public final class MouseCursor |
| Inheritance | MouseCursor Object |
cursor property
of the Mouse class.
See also
| Constant | Defined By | ||
|---|---|---|---|
| ARROW : String = "arrow" [static]
Used to specify that the arrow cursor should be used. | MouseCursor | ||
| AUTO : String = "auto" [static]
Used to specify that the cursor should be selected automatically based on the object under the mouse. | MouseCursor | ||
| BUTTON : String = "button" [static]
Used to specify that the button pressing hand cursor should be used. | MouseCursor | ||
| HAND : String = "hand" [static]
Used to specify that the dragging hand cursor should be used. | MouseCursor | ||
| IBEAM : String = "ibeam" [static]
Used to specify that the I-beam cursor should be used. | MouseCursor | ||
| ARROW | Constant |
public static const ARROW:String = "arrow"Used to specify that the arrow cursor should be used.
| AUTO | Constant |
public static const AUTO:String = "auto"Used to specify that the cursor should be selected automatically based on the object under the mouse.
| BUTTON | Constant |
public static const BUTTON:String = "button"Used to specify that the button pressing hand cursor should be used.
| HAND | Constant |
public static const HAND:String = "hand"Used to specify that the dragging hand cursor should be used.
| IBEAM | Constant |
public static const IBEAM:String = "ibeam"Used to specify that the I-beam cursor should be used.