Package | mx.states |
Class | public class SetProperty |
Inheritance | SetProperty ![]() |
Implements | IOverride |
overrides
property of the State class.
MXML SyntaxThe <mx:SetProperty>
tag
has the following attributes:
<mx:SetProperty Properties name="null" target="null" value="undefined" />
See also
Property | Defined By | ||
---|---|---|---|
![]() | constructor : Object
A reference to the class object or constructor function for a given object instance. | Object | |
name : String
The name of the property to change. | SetProperty | ||
![]() | prototype : Object [static]
A reference to the prototype object of a class or function object. | Object | |
target : Object
The object containing the property to be changed. | SetProperty | ||
value : *
The new value for the property. | SetProperty |
Method | Defined By | ||
---|---|---|---|
Constructor. | SetProperty | ||
Applies the override. | SetProperty | ||
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Indicates whether an object has a specified property defined. | Object | |
Initializes the override. | SetProperty | ||
![]() |
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter. | Object | |
![]() |
Indicates whether the specified property exists and is enumerable. | Object | |
Removes the override. | SetProperty | ||
![]() |
Sets the availability of a dynamic property for loop operations. | Object | |
![]() |
Returns the string representation of this object, formatted according to locale-specific conventions. | Object | |
![]() |
Returns the string representation of the specified object. | Object | |
![]() |
Returns the primitive value of the specified object. | Object |
name | property |
public var name:String
The name of the property to change. You must set this property, either in the SetProperty constructor or by setting the property value directly.
target | property |
public var target:Object
The object containing the property to be changed.
If the property value is null
, Flex uses the
immediate parent of the State object.
The default value is null.
value | property |
SetProperty | () | Constructor |
public function SetProperty(target:Object = null, name:String = null, value:*)
Constructor.
Parameterstarget:Object (default = null ) — The object whose property is being set.
By default, Flex uses the immediate parent of the State object.
| |
name:String (default = null ) — The property to set.
| |
value:* (default = NaN ) — The value of the property in the view state.
|
apply | () | method |
public function apply(parent:UIComponent):void
Applies the override. Flex retains the original value, so that it can
restore the value later in the remove()
method.
This method is called automatically when the state is entered. It should not be called directly.
Parameters
parent:UIComponent — The parent of the state object containing this override.
The override should use this as its target if an explicit target was
not specified.
|
initialize | () | method |
public function initialize():void
Initializes the override.
Flex calls this method before the first call to the
apply()
method, so you put one-time initialization
code for the override in this method.
Flex calls this method automatically when the state is entered. It should not be called directly.
IOverride interface method; this class implements it as an empty method.
remove | () | method |
public function remove(parent:UIComponent):void
Removes the override. The value remembered in the apply()
method is restored.
This method is called automatically when the state is entered. It should not be called directly.
Parameters
parent:UIComponent — The parent of the state object containing this override.
The override should use this as its target if an explicit target was
not specified.
|
<?xml version="1.0" ?> <!-- Simple example to demonstrate the States class. --> <mx:Application xmlns:mx="http://www.adobe.com/2006/mxml"> <!-- Define one view state, in addition to the base state.--> <mx:states> <mx:State name="Register"> <mx:AddChild relativeTo="{loginForm}" position="lastChild"> <mx:target> <mx:FormItem id="confirm" label="Confirm:"> <mx:TextInput/> </mx:FormItem> </mx:target> </mx:AddChild> <mx:SetProperty target="{loginPanel}" name="title" value="Register"/> <mx:SetProperty target="{loginButton}" name="label" value="Register"/> <mx:SetStyle target="{loginButton}" name="color" value="blue"/> <mx:RemoveChild target="{registerLink}"/> <mx:AddChild relativeTo="{spacer1}" position="before"> <mx:target> <mx:LinkButton id="loginLink" label="Return to Login" click="currentState=''"/> </mx:target> </mx:AddChild> </mx:State> </mx:states> <!-- Define a Panel container that defines the login form.--> <mx:Panel title="Login" id="loginPanel" horizontalScrollPolicy="off" verticalScrollPolicy="off" paddingTop="10" paddingLeft="10" paddingRight="10" paddingBottom="10"> <mx:Text width="100%" color="blue" text="Click the 'Need to Register?' link to change state. Click the 'Return to Login' link to return to the base state."/> <mx:Form id="loginForm" > <mx:FormItem label="Username:"> <mx:TextInput/> </mx:FormItem> <mx:FormItem label="Password:"> <mx:TextInput/> </mx:FormItem> </mx:Form> <mx:ControlBar> <mx:LinkButton id="registerLink" label="Need to Register?" click="currentState='Register'"/> <mx:Spacer width="100%" id="spacer1"/> <mx:Button label="Login" id="loginButton"/> </mx:ControlBar> </mx:Panel> </mx:Application>