The flash.display package contains the core classes that the Flash Player uses to build visual displays.
| Class | Description |
---|
| ActionScriptVersion |
The ActionScriptVersion class is an enumeration of constant values that
indicate the language version of a loaded SWF file. |
| AVM1Movie |
AVM1Movie is a simple class that represents AVM1 movie clips, which use ActionScript 1.0 or 2.0. |
| Bitmap |
The Bitmap class represents display objects that represent bitmap images. |
| BitmapData |
The BitmapData class lets you work with the data (pixels) of a Bitmap object
bitmap image. |
| BitmapDataChannel |
The BitmapDataChannel class is an enumeration of constant values that indicate which channel to
use: red, blue, green, or alpha transparency. |
| BlendMode |
A class that provides constant values for visual blend mode effects. |
| CapsStyle |
The CapsStyle class is an enumeration of constant values that specify the caps style to use in drawing lines. |
| ColorCorrection |
The ColorCorrection class provides values for the flash.display.Stage.colorCorrection property. |
| ColorCorrectionSupport |
The ColorCorrectionSupport class provides values for the flash.display.Stage.colorCorrectionSupport property. |
| DisplayObject |
The DisplayObject class is the base class for all objects that can be placed on
the display list. |
| DisplayObjectContainer |
The DisplayObjectContainer class is the base class for all objects that can serve as display object containers on
the display list. |
| FocusDirection |
The FocusDirection class enumerates values to be used for the
direction parameter of the assignFocus() method
of a Stage object and for the direction property of a FocusEvent object. |
| FrameLabel |
The FrameLabel object contains properties that specify a frame number and the
corresponding label name. |
| GradientType |
The GradientType class provides values for the type parameter in the
beginGradientFill() and lineGradientStyle() methods of the flash.display.Graphics class. |
| Graphics |
The Graphics class contains a set of methods that you can use to create a vector shape. |
| GraphicsBitmapFill |
Defines a bitmap fill. |
| GraphicsEndFill |
Indicates the end of a graphics fill. |
| GraphicsGradientFill |
Defines a gradient fill. |
| GraphicsPath |
A collection of drawing commands and the coordinate parameters for those commands. |
| GraphicsPathCommand |
Defines the values to use for specifying path-drawing commands. |
| GraphicsPathWinding |
The GraphicsPathWinding class provides values for the flash.display.GraphicsPath.winding property
and the flash.display.Graphics.drawPath() method
to determine the direction to draw a path. |
| GraphicsShaderFill |
Defines a shader fill. |
| GraphicsSolidFill |
Defines a solid fill. |
| GraphicsStroke |
Defines a line style or stroke. |
| GraphicsTrianglePath |
Defines an ordered set of triangles that can be rendered using
either (u,v) fill coordinates or a normal fill. |
| InteractiveObject |
The InteractiveObject class is the abstract base class for all display objects with which the user can
interact, using the mouse and keyboard. |
| InterpolationMethod |
The InterpolationMethod class provides values for the interpolationMethod
parameter in the Graphics.beginGradientFill() and
Graphics.lineGradientStyle() methods. |
| JointStyle |
The JointStyle class is an enumeration of constant values that specify the joint style to use in drawing lines. |
| LineScaleMode |
The LineScaleMode class provides values for the scaleMode
parameter in the Graphics.lineStyle() method. |
| Loader |
The Loader class is used to load SWF files or image (JPG, PNG, or GIF) files. |
| LoaderInfo |
The LoaderInfo class provides information about a loaded SWF file or a loaded image file
(JPEG, GIF, or PNG). |
| MorphShape |
The MorphShape class represents MorphShape objects on the display list. |
| MovieClip |
The MovieClip class inherits from the following classes: Sprite, DisplayObjectContainer,
InteractiveObject, DisplayObject, and EventDispatcher. |
| NativeMenu |
The NativeMenu class contains methods and properties for defining menus. |
| NativeMenuItem |
The NativeMenuItem class represents a single item in a menu. |
| NativeWindow |
The NativeWindow class provides an interface for creating and controlling native desktop windows. |
| NativeWindowDisplayState |
The NativeWindowDisplayState class defines constants for the names of the window display states. |
| NativeWindowInitOptions |
The NativeWindowInitOptions class defines the initialization options
used to construct a new NativeWindow instance. |
| NativeWindowResize |
The NativeWindowResize class defines constants for the possible values
of the edgeOrCorner parameter of the NativeWindow
startResize() method. |
| NativeWindowSystemChrome |
The NativeWindowSystemChrome class defines constants for the systemChrome
property of the NativeWindowInitOptions object used to create a native window. |
| NativeWindowType |
The NativeWindowType class defines constants for the type property of the
NativeWindowInitOptions object used to create a native window. |
| PixelSnapping |
The PixelSnapping class is an enumeration of constant values for setting the pixel snapping options
by using the pixelSnapping property of a Bitmap object. |
| Scene |
The Scene class includes properties for identifying the name, labels, and number of frames
in a scene. |
| Screen |
The Screen class provides information about the display screens available to this application. |
| Shader |
A Shader instance represents a Pixel Bender shader kernel in ActionScript. |
| ShaderData |
A ShaderData object contains properties representing any parameters and
inputs for a shader kernel, as well as properties containing any metadata
specified for the shader. |
| ShaderInput |
A ShaderInput instance represents a single input image for
a shader kernel. |
| ShaderJob |
A ShaderJob instance is used to execute a shader operation in stand-alone mode. |
| ShaderParameter |
A ShaderParameter instance represents a single input parameter of
a shader kernel. |
| ShaderParameterType |
This class defines the constants that represent the possible values for
the ShaderParameter class's type property. |
| ShaderPrecision |
This class defines the constants that represent the possible values for
the Shader class's precisionHint property. |
| Shape |
This class is used to create lightweight shapes using the ActionScript drawing application program interface (API). |
| SimpleButton |
The SimpleButton class lets you control all instances of button symbols in a SWF
file. |
| SpreadMethod |
The SpreadMethod class provides values for the spreadMethod parameter
in the beginGradientFill() and lineGradientStyle() methods of the Graphics class. |
| Sprite |
The Sprite class is a basic display list building block: a display list node that can display
graphics and can also contain children. |
| Stage |
The Stage class represents the main drawing area. |
| StageAlign |
The StageAlign class provides constant values to use for the Stage.align property. |
| StageDisplayState |
The StageDisplayState class provides values for the Stage.displayState property. |
| StageQuality |
The StageQuality class provides values for the Stage.quality property. |
| StageScaleMode |
The StageScaleMode class provides values for the Stage.scaleMode property. |
| SWFVersion |
The SWFVersion class is an enumeration of constant values that indicate the
file format version of a loaded SWF file. |
| TriangleCulling |
Defines codes for culling algorithms that determine which triangles not to render when drawing triangle paths. |