Package | mx.geom |
Class | public class Transform |
Inheritance | Transform Transform Object |
Language Version: | ActionScript 3.0 |
Product Version: | Flex 4 |
Runtime Versions: | Flash Player 10, AIR 1.5 |
Property | Defined By | ||
---|---|---|---|
colorTransform : flash.geom:ColorTransform
A ColorTransform object containing values that universally adjust the colors in
the display object. | Transform | ||
concatenatedColorTransform : flash.geom:ColorTransform [read-only]
A ColorTransform object representing the combined color transformations applied to the display object
and all of its parent objects, back to the root level. | Transform | ||
concatenatedMatrix : Matrix [read-only]
A Matrix object representing the combined transformation matrixes of the
display object and all of its parent objects, back to the root level. | Transform | ||
constructor : Object
A reference to the class object or constructor function for a given object instance. | Object | ||
matrix : Matrix
A Matrix object containing values that alter the scaling, rotation,
and translation of the display object. | Transform | ||
matrix3D : Matrix3D [override] | Transform | ||
perspectiveProjection : PerspectiveProjection
Provides access to the PerspectiveProjection object of a three-dimensional display
object. | Transform | ||
pixelBounds : Rectangle [read-only]
A Rectangle object that defines the bounding rectangle of the display object on the stage. | Transform | ||
prototype : Object [static]
A reference to the prototype object of a class or function object. | Object | ||
target : IVisualElement
The IVisualElement with which the Transform will keep in synch. | Transform |
Method | Defined By | ||
---|---|---|---|
Transform(src:DisplayObject = null)
Constructor
| Transform | ||
[override] | Transform | ||
Indicates whether an object has a specified property defined. | Object | ||
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter. | Object | ||
Indicates whether the specified property exists and is enumerable. | Object | ||
Sets the availability of a dynamic property for loop operations. | Object | ||
Returns the string representation of this object, formatted according to locale-specific conventions. | Object | ||
Returns the string representation of the specified object. | Object | ||
Returns the primitive value of the specified object. | Object |
matrix3D | property |
matrix3D:Matrix3D
[override] override public function get matrix3D():Matrix3D
override public function set matrix3D(value:Matrix3D):void
target | property |
target:IVisualElement
Language Version: | ActionScript 3.0 |
Product Version: | Flex 4 |
Runtime Versions: | Flash Player 10, AIR 1.5 |
The IVisualElement with which the Transform will keep in synch. The IVisualElement implementations will typically set the target to themselves when the Transform is assigned to their transform property.
public function get target():IVisualElement
public function set target(value:IVisualElement):void
Transform | () | Constructor |
public function Transform(src:DisplayObject = null)
Language Version: | ActionScript 3.0 |
Product Version: | Flex 4 |
Runtime Versions: | Flash Player 10, AIR 1.5 |
Constructor
Parameterssrc:DisplayObject (default = null )
|
getRelativeMatrix3D | () | method |
override public function getRelativeMatrix3D(relativeTo:DisplayObject):Matrix3D
Parameters
relativeTo:DisplayObject |
Matrix3D |