Packagemx.geom
Classpublic class Transform
InheritanceTransform Inheritance Transform Inheritance Object

Language Version: ActionScript 3.0
Product Version: Flex 4
Runtime Versions: Flash Player 10, AIR 1.5

The mx.geom.Transform class adds synchronization support on top of the flash.geom.Transform class. The class has a target property which is the IVisualElement that the Transform has been assigned to. The IVisualElement implementations will typically set the target to themselves when the Transform is assigned to their transform property. Changes to the Transform properties automatically get pushed to the target. Reading from the Transform properties reads directly from the target's transform.



Public Properties
 PropertyDefined By
 InheritedcolorTransform : flash.geom:ColorTransform
A ColorTransform object containing values that universally adjust the colors in the display object.
Transform
 InheritedconcatenatedColorTransform : flash.geom:ColorTransform
[read-only] A ColorTransform object representing the combined color transformations applied to the display object and all of its parent objects, back to the root level.
Transform
 InheritedconcatenatedMatrix : Matrix
[read-only] A Matrix object representing the combined transformation matrixes of the display object and all of its parent objects, back to the root level.
Transform
 Inheritedconstructor : Object
A reference to the class object or constructor function for a given object instance.
Object
 Inheritedmatrix : Matrix
A Matrix object containing values that alter the scaling, rotation, and translation of the display object.
Transform
  matrix3D : Matrix3D
[override]
Transform
 InheritedperspectiveProjection : PerspectiveProjection
Provides access to the PerspectiveProjection object of a three-dimensional display object.
Transform
 InheritedpixelBounds : Rectangle
[read-only] A Rectangle object that defines the bounding rectangle of the display object on the stage.
Transform
 Inheritedprototype : Object
[static] A reference to the prototype object of a class or function object.
Object
  target : IVisualElement
The IVisualElement with which the Transform will keep in synch.
Transform
Public Methods
 MethodDefined By
  
Constructor
Transform
  
[override]
Transform
 Inherited
Indicates whether an object has a specified property defined.
Object
 Inherited
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
 Inherited
Indicates whether the specified property exists and is enumerable.
Object
 Inherited
Sets the availability of a dynamic property for loop operations.
Object
 Inherited
Returns the string representation of this object, formatted according to locale-specific conventions.
Object
 Inherited
Returns the string representation of the specified object.
Object
 Inherited
Returns the primitive value of the specified object.
Object
Property Detail
matrix3Dproperty
matrix3D:Matrix3D[override]



Implementation
    override public function get matrix3D():Matrix3D
    override public function set matrix3D(value:Matrix3D):void
targetproperty 
target:IVisualElement

Language Version: ActionScript 3.0
Product Version: Flex 4
Runtime Versions: Flash Player 10, AIR 1.5

The IVisualElement with which the Transform will keep in synch. The IVisualElement implementations will typically set the target to themselves when the Transform is assigned to their transform property.



Implementation
    public function get target():IVisualElement
    public function set target(value:IVisualElement):void
Constructor Detail
Transform()Constructor
public function Transform(src:DisplayObject = null)

Language Version: ActionScript 3.0
Product Version: Flex 4
Runtime Versions: Flash Player 10, AIR 1.5

Constructor

Parameters
src:DisplayObject (default = null)
Method Detail
getRelativeMatrix3D()method
override public function getRelativeMatrix3D(relativeTo:DisplayObject):Matrix3D

Parameters

relativeTo:DisplayObject

Returns
Matrix3D