| Package | spark.effects.easing |
| Class | public class Sine |
| Inheritance | Sine EaseInOutBase Object |
| Language Version: | ActionScript 3.0 |
| Product Version: | Flex 4 |
| Runtime Versions: | Flash Player 10, AIR 1.5 |
easeInFraction property to specify
the percentage of an animation accelerating.
MXML Syntax
Hide MXML SyntaxThe <s:Sine> tag
inherits all of the tag attributes of its of its superclass,
and adds the following tag attributes:
<s:Sine
id="ID"
/>
| Method | Defined By | ||
|---|---|---|---|
Constructor. | Sine | ||
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Takes the fraction representing the elapsed duration of an animation
(a value between 0.0 to 1.0) and returns a new elapsed value. | EaseInOutBase | |
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Indicates whether an object has a specified property defined. | Object | |
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Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter. | Object | |
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Indicates whether the specified property exists and is enumerable. | Object | |
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Sets the availability of a dynamic property for loop operations. | Object | |
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Returns the string representation of this object, formatted according to locale-specific conventions. | Object | |
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Returns the string representation of the specified object. | Object | |
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Returns the primitive value of the specified object. | Object | |
| Sine | () | Constructor |
public function Sine(easeInFraction:Number = 0.5)| Language Version: | ActionScript 3.0 |
| Product Version: | Flex 4 |
| Runtime Versions: | Flash Player 10, AIR 1.5 |
Constructor.
ParameterseaseInFraction:Number (default = 0.5) — Sets the value of
the easeInFraction property. The default value is
EasingFraction.IN_OUT, which eases in for the first half
of the time and eases out for the remainder.
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