GjkCollisionState Member ListThis is the complete list of members for GjkCollisionState, including all inherited members.
a | CollisionState | |
all_bits | GjkCollisionState | |
b | CollisionState | |
bits | GjkCollisionState | |
closest(VectorF &v) | GjkCollisionState | |
CollisionState() | CollisionState | |
compute_det() | GjkCollisionState | |
compute_vector(int bits, VectorF &v) | GjkCollisionState | |
degenerate(const VectorF &w) | GjkCollisionState | |
det | GjkCollisionState | |
dist | CollisionState | |
distance(const MatrixF &a2w, const MatrixF &b2w, const F32 dontCareDist, const MatrixF *w2a=NULL, const MatrixF *_w2b=NULL) | GjkCollisionState | [virtual] |
dp | GjkCollisionState | |
getClosestPoints(Point3F &p1, Point3F &p2) | GjkCollisionState | |
getCollisionInfo(const MatrixF &mat, Collision *info) | GjkCollisionState | |
GjkCollisionState() | GjkCollisionState | |
intersect(const MatrixF &a2w, const MatrixF &b2w) | GjkCollisionState | |
last | GjkCollisionState | |
last_bit | GjkCollisionState | |
mLista | CollisionState | |
mListb | CollisionState | |
nextBit() | GjkCollisionState | |
p | GjkCollisionState | |
q | GjkCollisionState | |
reset(const MatrixF &a2w, const MatrixF &b2w) | GjkCollisionState | |
set(Convex *a, Convex *b, const MatrixF &a2w, const MatrixF &b2w) | GjkCollisionState | [virtual] |
swap() | GjkCollisionState | [virtual] |
v | CollisionState | |
valid(int s) | GjkCollisionState | |
y | GjkCollisionState | |
~CollisionState() | CollisionState | [virtual] |
~GjkCollisionState() | GjkCollisionState | |
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