| _createTexture(U32 height, U32 width, U32 depth, GFXFormat format, GFXTextureProfile *profile, U32 numMipLevels, bool forceMips=false, S32 antialiasLevel=0) | GFXD3D9TextureManager | [protected, virtual] |
| _freeTexture(GFXTextureObject *texture, bool zombify=false) | GFXD3D9TextureManager | [protected, virtual] |
| _getTotalVideoMemory() | GFXD3D9TextureManager | [protected, virtual] |
| _innerCreateTexture(GFXD3D9TextureObject *obj, U32 height, U32 width, U32 depth, GFXFormat format, GFXTextureProfile *profile, U32 numMipLevels, bool forceMips=false, S32 antialiasLevel=0) | GFXD3D9TextureManager | [private] |
| _linkTexture(GFXTextureObject *obj) | GFXTextureManager | [protected] |
| _loadTexture(GFXTextureObject *texture, DDSFile *dds) | GFXD3D9TextureManager | [protected, virtual] |
| _loadTexture(GFXTextureObject *texture, GBitmap *bmp) | GFXD3D9TextureManager | [protected, virtual] |
| _loadTexture(GFXTextureObject *texture, void *raw) | GFXD3D9TextureManager | [protected, virtual] |
| _lookupTexture(const char *filename, const GFXTextureProfile *profile) | GFXTextureManager | [protected] |
| _lookupTexture(const DDSFile *ddsFile, const GFXTextureProfile *profile) | GFXTextureManager | [protected] |
| _refreshTexture(GFXTextureObject *texture) | GFXD3D9TextureManager | [protected, virtual] |
| _validateTexParams(const U32 width, const U32 height, const GFXTextureProfile *profile, U32 &inOutNumMips, GFXFormat &inOutFormat) | GFXTextureManager | [protected] |
| _validateTextureMemory() | GFXTextureManager | [protected] |
| AA_MATCH_BACKBUFFER enum value | GFXTextureManager | |
| createTexture(GBitmap *bmp, const String &resourceName, GFXTextureProfile *profile, bool deleteBmp) | GFXTextureManager | [virtual] |
| createTexture(DDSFile *dds, GFXTextureProfile *profile, bool deleteDDS) | GFXTextureManager | [virtual] |
| createTexture(const Torque::Path &path, GFXTextureProfile *profile) | GFXTextureManager | [virtual] |
| createTexture(U32 width, U32 height, void *pixels, GFXFormat format, GFXTextureProfile *profile) | GFXTextureManager | [virtual] |
| createTexture(U32 width, U32 height, U32 depth, void *pixels, GFXFormat format, GFXTextureProfile *profile) | GFXTextureManager | [virtual] |
| createTexture(U32 width, U32 height, GFXFormat format, GFXTextureProfile *profile, U32 numMipLevels, S32 antialiasLevel) | GFXTextureManager | [virtual] |
| Dead enum value | GFXTextureManager | [protected] |
| deleteTexture(GFXTextureObject *texture) | GFXTextureManager | [inline] |
| freeTexture(GFXTextureObject *texture, bool zombify=false) | GFXTextureManager | [protected, virtual] |
| getBitmapScalePower(GFXTextureProfile *profile) | GFXTextureManager | |
| getTotalVideoMemory() | GFXTextureManager | [inline] |
| GFXD3D9TextureManager(LPDIRECT3DDEVICE9 d3ddevice) | GFXD3D9TextureManager | |
| GFXD3D9TextureObject class | GFXD3D9TextureManager | [friend] |
| GFXTextureManager() | GFXTextureManager | |
| hashFind(const String &name) | GFXTextureManager | [protected] |
| hashInsert(GFXTextureObject *object) | GFXTextureManager | [protected] |
| hashRemove(GFXTextureObject *object) | GFXTextureManager | [protected] |
| init() | GFXTextureManager | [static] |
| kill() | GFXTextureManager | |
| Living enum value | GFXTextureManager | [protected] |
| mAboveTextureThreshold | GFXTextureManager | [protected] |
| mCurTexSet | GFXD3D9TextureManager | [private] |
| mD3DDevice | GFXD3D9TextureManager | [private] |
| mDeviceCaps | GFXD3D9TextureManager | [private] |
| mHashCount | GFXTextureManager | [protected] |
| mHashTable | GFXTextureManager | [protected] |
| mListHead | GFXTextureManager | [protected] |
| mListTail | GFXTextureManager | [protected] |
| mTextureManagerState | GFXTextureManager | [protected] |
| mValidTextureQualityInfo | GFXTextureManager | [protected] |
| refreshTexture(GFXTextureObject *texture) | GFXTextureManager | [protected, virtual] |
| registerTexCallback(GFXTexEventCallback, void *userData, S32 &handle) | GFXTextureManager | |
| reloadTexture(GFXTextureObject *texture) | GFXTextureManager | [inline] |
| reloadTextureResource(const char *filename) | GFXTextureManager | |
| resurrect() | GFXTextureManager | |
| TextureManagerState enum name | GFXTextureManager | [protected] |
| unregisterTexCallback(S32 handle) | GFXTextureManager | |
| validateTextureQuality(GFXTextureProfile *profile, U32 &width, U32 &height) | GFXTextureManager | [virtual] |
| Zombie enum value | GFXTextureManager | [protected] |
| zombify() | GFXTextureManager | |
| ~GFXTextureManager() | GFXTextureManager | [virtual] |