GFXShader Member List
This is the complete list of members for
GFXShader
, including all inherited members.
allocConstBuffer
()=0
GFXShader
[pure virtual]
clearFlag
()
GFXResource
[inline]
describeSelf
() const
GFXShader
[inline, virtual]
getAlignmentValue
(const GFXShaderConstType constType) const =0
GFXShader
[pure virtual]
getNextResource
() const
GFXResource
[inline]
getOwningDevice
() const
GFXResource
[inline]
getPrevResource
() const
GFXResource
[inline]
getShaderConstDesc
() const =0
GFXShader
[pure virtual]
getShaderConstHandle
(const String &name)=0
GFXShader
[pure virtual]
GFXResource
()
GFXResource
init
(const Torque::Path &vertFile, const Torque::Path &pixFile, F32 pixVersion, const Vector< GFXShaderMacro > ¯os)=0
GFXShader
[pure virtual]
isFlagged
()
GFXResource
[inline]
mDescr
GFXShader
[private]
mPixVersion
GFXShader
mVertexFlags
GFXShader
process
()
GFXShader
[inline, virtual]
registerResourceWithDevice
(GFXDevice *device)
GFXResource
resurrect
()=0
GFXResource
[pure virtual]
setDescription
(const String &inDescr)
GFXShader
[inline]
setFlag
()
GFXResource
[inline]
zombify
()=0
GFXResource
[pure virtual]
~GFXResource
()
GFXResource
[virtual]
~GFXShader
()
GFXShader
[inline, virtual]