GFXShader Class Reference#include <gfxShader.h>
Inheritance diagram for GFXShader: ![]()
Constructor & Destructor Documentation
Member Function Documentation
Implemented in GFXD3D9Shader, and GFXGLShader.
Returns our list of shader constants, the material can get this and just set the constants it knows about.
Implemented in GFXD3D9Shader, and GFXGLShader.
Returns a shader constant handle for name, if the variable doesn't exist NULL is returned.
Implemented in GFXD3D9Shader, and GFXGLShader.
Used to store filename and other info used for info dumps.
The resource should put a description of itself (number of vertices, size/width of texture, etc.) in buffer.
Implements GFXResource. Reimplemented in GFXGLShader.
Member Data Documentation
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