GFXGLWindowTarget Member List

This is the complete list of members for GFXGLWindowTarget, including all inherited members.

_onAppSignal(WindowId wnd, S32 event)GFXGLWindowTarget
_setupNewMode()GFXGLWindowTarget [private]
_teardownCurrentMode()GFXGLWindowTarget [private]
activate()GFXTarget [inline, virtual]
clearFlag()GFXResource [inline]
clearWeakReferences()WeakRefBase [inline, protected]
deactivate()GFXTarget [inline, virtual]
describeSelf() const GFXTarget [virtual]
destroySelf()StrongRefBase [inline, virtual]
getNextResource() const GFXResource [inline]
getOwningDevice() const GFXResource [inline]
getPrevResource() const GFXResource [inline]
getRefCount() const StrongRefBase [inline]
getSize()GFXGLWindowTarget [inline, virtual]
getWeakReference()WeakRefBase [inline]
getWindow()GFXWindowTarget [inline]
GFXGLDevice classGFXGLWindowTarget [friend]
GFXGLWindowTarget(PlatformWindow *win, GFXDevice *d)GFXGLWindowTarget
GFXResource()GFXResource
GFXTarget()GFXTarget [inline]
GFXWindowTarget()GFXWindowTarget [inline]
GFXWindowTarget(PlatformWindow *windowObject)GFXWindowTarget [inline]
invalidateState()GFXTarget [inline, protected]
isFlagged()GFXResource [inline]
isPendingState() const GFXTarget [inline]
makeActive()GFXGLWindowTarget
mContextGFXGLWindowTarget [private]
mDeviceGFXGLWindowTarget [private]
mFullscreenContextGFXGLWindowTarget [private]
mWindowGFXWindowTarget [protected]
present()GFXGLWindowTarget [virtual]
registerResourceWithDevice(GFXDevice *device)GFXResource
resetMode()GFXGLWindowTarget [virtual]
resurrect()GFXGLWindowTarget [inline, virtual]
setFlag()GFXResource [inline]
sizeGFXGLWindowTarget [private]
stateApplied()GFXTarget [inline, protected]
StrongRefBase()StrongRefBase [inline]
WeakRefBase()WeakRefBase [inline]
zombify()GFXGLWindowTarget [inline, virtual]
~GFXResource()GFXResource [virtual]
~GFXTarget()GFXTarget [inline, virtual]
~GFXWindowTarget()GFXWindowTarget [inline, virtual]
~WeakRefBase()WeakRefBase [inline, virtual]